Unstable v0.19.1.0
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@@ -72,8 +72,8 @@ namespace Barotrauma.Networking
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partial void InitProjSpecific()
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{
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VoipQueue = null; VoipSound = null;
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if (ID == GameMain.Client.ID) return;
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VoipQueue = new VoipQueue(ID, false, true);
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if (SessionId == GameMain.Client.SessionId) { return; }
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VoipQueue = new VoipQueue(SessionId, canSend: false, canReceive: true);
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GameMain.Client?.VoipClient?.RegisterQueue(VoipQueue);
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VoipSound = null;
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}
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