Unstable v0.19.1.0

This commit is contained in:
Juan Pablo Arce
2022-08-19 13:59:08 -03:00
parent 6b55adcdd9
commit 1219615d64
192 changed files with 3875 additions and 2648 deletions
@@ -252,7 +252,7 @@ namespace Barotrauma
if (placePosition == Vector2.Zero)
{
if (PlayerInput.PrimaryMouseButtonHeld()) placePosition = position;
if (PlayerInput.PrimaryMouseButtonHeld() && GUI.MouseOn == null) { placePosition = position; }
}
else
{
@@ -270,11 +270,10 @@ namespace Barotrauma
item.SetTransform(ConvertUnits.ToSimUnits(Submarine.MainSub == null ? item.Position : item.Position - Submarine.MainSub.Position), 0.0f);
item.FindHull();
//selected = null;
SubEditorScreen.StoreCommand(new AddOrDeleteCommand(new List<MapEntity> { item }, false));
return;
}
position = placePosition;
}
}
@@ -282,22 +281,12 @@ namespace Barotrauma
{
potentialContainer.IsHighlighted = true;
}
//if (PlayerInput.GetMouseState.RightButton == ButtonState.Pressed) selected = null;
}
public override void DrawPlacing(SpriteBatch spriteBatch, Camera cam)
{
Vector2 position = Submarine.MouseToWorldGrid(cam, Submarine.MainSub);
if (PlayerInput.SecondaryMouseButtonClicked())
{
Selected = null;
return;
}
if (!ResizeHorizontal && !ResizeVertical)
{
Sprite.Draw(spriteBatch, new Vector2(position.X, -position.Y) + Sprite.size / 2.0f * Scale, SpriteColor, scale: Scale);