Unstable v0.19.1.0
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@@ -354,7 +354,7 @@ namespace Barotrauma.Items.Components
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tinkerButtonText :
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tinkeringText + new string('.', ((int)(Timing.TotalTime * 2.0f) % 3) + 1);
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System.Diagnostics.Debug.Assert(GuiFrame.GetChild(0) is GUILayoutGroup, "Repair UI hierarchy has changed, could not find skill texts");
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//System.Diagnostics.Debug.Assert(GuiFrame.GetChild(0) is GUILayoutGroup, "Repair UI hierarchy has changed, could not find skill texts");
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extraButtonContainer.Visible = SabotageButton.Visible || TinkerButton.Visible;
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extraButtonContainer.IgnoreLayoutGroups = !extraButtonContainer.Visible;
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