Unstable v0.19.1.0
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@@ -631,7 +631,7 @@ namespace Barotrauma
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linkedGUIList = new List<LinkedGUI>();
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List<Client> connectedClients = GameMain.Client.ConnectedClients;
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var connectedClients = GameMain.Client.ConnectedClients;
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for (int i = 0; i < teamIDs.Count; i++)
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{
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