Unstable v0.19.1.0

This commit is contained in:
Juan Pablo Arce
2022-08-19 13:59:08 -03:00
parent 6b55adcdd9
commit 1219615d64
192 changed files with 3875 additions and 2648 deletions
@@ -48,7 +48,7 @@ namespace Barotrauma
WaitingBackground = 6, // Cursor + Hourglass
}
public static class GUI
static class GUI
{
public static GUICanvas Canvas => GUICanvas.Instance;
public static CursorState MouseCursor = CursorState.Default;
@@ -981,7 +981,7 @@ namespace Barotrauma
return editor.GetMouseCursorState();
// Portrait area during gameplay
case GameScreen _ when !(Character.Controlled?.ShouldLockHud() ?? true):
if (HUDLayoutSettings.BottomRightInfoArea.Contains(PlayerInput.MousePosition) || CharacterHealth.IsMouseOnHealthBar())
if (CharacterHUD.MouseOnCharacterPortrait() || CharacterHealth.IsMouseOnHealthBar())
{
return CursorState.Hand;
}