PhysicsBodyPosition networkevents aren't sent for items that are inside an inventory (e.g. carried by a character), items can be moved from the inventory to containers by double clicking

This commit is contained in:
Regalis
2016-05-11 20:22:32 +03:00
parent d1e9be188f
commit 11e4f5699f
3 changed files with 24 additions and 6 deletions
-2
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@@ -169,8 +169,6 @@ namespace Barotrauma
public virtual void Draw(SpriteBatch spriteBatch)
{
doubleClickedItem = null;
string toolTip = "";
int rectWidth = 40, rectHeight = 40;