(2df363efc) Refactor avoiding, because the previous method wasn't working well. It now should work better, but requires a heading vector. Add some notes on how to improve the method. TODO: revisit fishes.

This commit is contained in:
Joonas Rikkonen
2019-05-18 17:41:58 +03:00
parent 1a5bf77149
commit 11d08f4f70
17 changed files with 123 additions and 107 deletions
@@ -334,7 +334,7 @@ namespace Barotrauma
SoundManager.SetCategoryGainMultiplier("ui", Config.SoundVolume);
SoundManager.SetCategoryGainMultiplier("waterambience", Config.SoundVolume);
SoundManager.SetCategoryGainMultiplier("music", Config.MusicVolume);
SoundManager.SetCategoryGainMultiplier("voip", Config.VoiceChatVolume * 5.0f);
SoundManager.SetCategoryGainMultiplier("voip", Config.VoiceChatVolume);
if (Config.EnableSplashScreen)
{
var pendingSplashScreens = TitleScreen.PendingSplashScreens;
@@ -666,7 +666,7 @@ namespace Barotrauma
(NetworkMember == null || !NetworkMember.GameStarted);
#if !DEBUG
if (NetworkMember == null && !WindowActive && !paused && true && Screen.Selected != MainMenuScreen && Config.PauseOnFocusLost)
if (NetworkMember == null && !WindowActive && !paused && true && Screen.Selected != MainMenuScreen)
{
GUI.TogglePauseMenu();
paused = true;