AI operating reactors & railguns, misc AI improvements
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@@ -12,13 +12,15 @@ namespace Barotrauma
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{
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availableCharacters = new List<CharacterInfo>();
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}
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public void GenerateCharacters(string file, int amount)
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{
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public void GenerateCharacters(Location location, int amount)
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{
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for (int i = 0 ; i<amount ; i++)
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{
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availableCharacters.Add(new CharacterInfo(file));
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JobPrefab job = location.Type.GetRandomHireable();
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if (job == null) return;
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availableCharacters.Add(new CharacterInfo(Character.HumanConfigFile, "", Gender.None, job));
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}
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}
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}
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