Renamed GUI.Style to match the rest

This commit is contained in:
EvilFactory
2024-04-21 14:34:20 -03:00
parent 38f8e26635
commit 10ad5d296e
@@ -39,7 +39,7 @@ defaultLib["Keys"] = CreateStatic("Microsoft.Xna.Framework.Input.Keys", true)
defaultLib["GUI"] = { defaultLib["GUI"] = {
GUI = CreateStatic("Barotrauma.GUI", true), GUI = CreateStatic("Barotrauma.GUI", true),
GUIStyle = CreateStatic("Barotrauma.GUIStyle", true), Style = CreateStatic("Barotrauma.GUIStyle", true),
Component = CreateStatic("Barotrauma.GUIComponent"), Component = CreateStatic("Barotrauma.GUIComponent"),
RectTransform = CreateStatic("Barotrauma.RectTransform", true), RectTransform = CreateStatic("Barotrauma.RectTransform", true),
LayoutGroup = CreateStatic("Barotrauma.GUILayoutGroup", true), LayoutGroup = CreateStatic("Barotrauma.GUILayoutGroup", true),
@@ -73,6 +73,8 @@ defaultLib["GUI"] = {
Pivot = CreateStatic("Barotrauma.Pivot"), Pivot = CreateStatic("Barotrauma.Pivot"),
SoundType = CreateEnum("Barotrauma.GUISoundType"), SoundType = CreateEnum("Barotrauma.GUISoundType"),
CursorState = CreateEnum("Barotrauma.CursorState"), CursorState = CreateEnum("Barotrauma.CursorState"),
GUIStyle = CreateStatic("Barotrauma.GUIStyle", true),
} }
setmetatable(defaultLib["GUI"], { setmetatable(defaultLib["GUI"], {