Added z position to background sprites

This commit is contained in:
Regalis
2017-03-06 18:38:38 +02:00
parent 5e9f69eed4
commit 10794a5e2c
4 changed files with 99 additions and 31 deletions

View File

@@ -82,5 +82,21 @@
<overridecommonness commonness="10" leveltype="Pillars" />
<overridecommonness commonness="10" leveltype="Slabs" />
<Sprite texture="Content/BackgroundSprites/vegetation5.png" sourcerect="580,151,444,873" origin="0.3,0.95"/>
</branch>
</branch>
<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="0,0,668,523" origin="0.5,0.5"/>
</icechunk>
<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="669,0,335,513" origin="0.5,0.5"/>
</icechunk>
<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="0,523,331,501" origin="0.5,0.5"/>
</icechunk>
<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="702,513,322,511" origin="0.5,0.5"/>
</icechunk>
</backgroundsprites>