Added z position to background sprites
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@@ -82,5 +82,21 @@
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<overridecommonness commonness="10" leveltype="Pillars" />
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<overridecommonness commonness="10" leveltype="Slabs" />
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<Sprite texture="Content/BackgroundSprites/vegetation5.png" sourcerect="580,151,444,873" origin="0.3,0.95"/>
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</branch>
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</branch>
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<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
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<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="0,0,668,523" origin="0.5,0.5"/>
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</icechunk>
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<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
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<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="669,0,335,513" origin="0.5,0.5"/>
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</icechunk>
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<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
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<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="0,523,331,501" origin="0.5,0.5"/>
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</icechunk>
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<icechunk minsize="5" maxsize="8" randomrotation="-180,180" swingamount="0" commonness="10" depthrange="100,2000">
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<Sprite texture="Content/BackgroundSprites/ice.png" sourcerect="702,513,322,511" origin="0.5,0.5"/>
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</icechunk>
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</backgroundsprites>
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