Added login process to client

Doesn't work yet, gotta figure this out.
This commit is contained in:
juanjp600
2016-09-01 11:42:21 -03:00
parent db0d4b1cd6
commit 104ac73b97
4 changed files with 305 additions and 106 deletions

View File

@@ -366,51 +366,75 @@ namespace Barotrauma.Networking
{
try
{
switch (inc.MessageType)
{
case NetIncomingMessageType.Data:
if (banList.IsBanned(inc.SenderEndPoint.Address.ToString()))
switch (inc.MessageType)
{
case NetIncomingMessageType.Data:
if (banList.IsBanned(inc.SenderEndPoint.Address.ToString()))
{
KickClient(inc.SenderConnection,true);
}
else
{
ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
switch (header)
{
case ClientPacketHeader.REQUEST_AUTH:
ClientAuthRequest(inc.SenderConnection);
break;
case ClientPacketHeader.REQUEST_INIT:
ClientInitialize(inc);
break;
case ClientPacketHeader.UPDATE_LOBBY:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_ALIVE:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_SPECTATING:
//TODO
break;
}
}
break;
case NetIncomingMessageType.StatusChanged:
switch (inc.SenderConnection.Status)
{
inc.SenderConnection.Disconnect("You have been banned from the server");
}
else
{
ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
switch (header)
case NetConnectionStatus.Disconnected:
var connectedClient = connectedClients.Find(c => c.Connection == inc.SenderConnection);
/*if (connectedClient != null && !disconnectedClients.Contains(connectedClient))
{
connectedClient.deleteDisconnectedTimer = NetConfig.DeleteDisconnectedTime;
disconnectedClients.Add(connectedClient);
}
*/
DisconnectClient(inc.SenderConnection,
connectedClient != null ? connectedClient.name + " has disconnected" : "");
break;
}
break;
case NetIncomingMessageType.ConnectionApproval:
if (banList.IsBanned(inc.SenderEndPoint.Address.ToString()))
{
inc.SenderConnection.Deny("You have been banned from the server");
}
else if (ConnectedClients.Count >= MaxPlayers)
{
inc.SenderConnection.Deny("Server full");
}
else
{
if ((ClientPacketHeader)inc.ReadByte() == ClientPacketHeader.REQUEST_AUTH)
{
case ClientPacketHeader.REQUEST_AUTH:
ClientAuthRequest(inc.SenderConnection);
break;
case ClientPacketHeader.REQUEST_INIT:
ClientInitialize(inc);
break;
case ClientPacketHeader.UPDATE_LOBBY:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_ALIVE:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_SPECTATING:
//TODO
break;
}
}
break;
case NetIncomingMessageType.ConnectionApproval:
if (banList.IsBanned(inc.SenderEndPoint.Address.ToString()))
{
inc.SenderConnection.Deny("You have been banned from the server");
}
else if (ConnectedClients.Count >= MaxPlayers)
{
inc.SenderConnection.Deny("Server full");
}
else
{
inc.SenderConnection.Approve();
}
break;
}
inc.SenderConnection.Approve();
ClientAuthRequest(inc.SenderConnection);
}
else
{
inc.SenderConnection.Deny("GAY");
}
}
break;
}
}
catch (Exception e)
@@ -494,14 +518,14 @@ namespace Barotrauma.Networking
sparseUpdateTimer = DateTime.Now + sparseUpdateInterval;
}
private byte GetNewClientID()
{
private byte GetNewClientID()
{
byte userID = 1;
while (connectedClients.Any(c => c.ID == userID))
{
userID++;
}
return userID;
}
return userID;
}
public bool StartGameClicked(GUIButton button, object obj)
@@ -609,8 +633,93 @@ namespace Barotrauma.Networking
GameMain.NetLobbyScreen.Select();
yield return CoroutineStatus.Success;
}
public override void KickPlayer(string playerName, bool ban)
{
playerName = playerName.ToLowerInvariant();
Client client = connectedClients.Find(c =>
c.name.ToLowerInvariant() == playerName ||
(c.Character != null && c.Character.Name.ToLowerInvariant() == playerName));
KickClient(client, ban);
}
public void KickClient(NetConnection conn, bool ban = false)
{
Client client = connectedClients.Find(c => c.Connection == conn);
if (client == null)
{
conn.Disconnect(ban ? "You have been banned from the server" : "You have been kicked from the server");
if (ban)
{
if (!banList.IsBanned(conn.RemoteEndPoint.Address.ToString()))
{
banList.BanPlayer("Unnamed", conn.RemoteEndPoint.Address.ToString());
}
}
}
else
{
KickClient(client, ban);
}
}
public void KickClient(Client client, bool ban = false)
{
if (client == null) return;
if (ban)
{
DisconnectClient(client, client.name + " has been banned from the server", "You have been banned from the server");
banList.BanPlayer(client.name, client.Connection.RemoteEndPoint.Address.ToString());
}
else
{
DisconnectClient(client, client.name + " has been kicked from the server", "You have been kicked from the server");
}
}
private void DisconnectClient(NetConnection senderConnection, string msg = "", string targetmsg = "")
{
Client client = connectedClients.Find(x => x.Connection == senderConnection);
if (client == null) return;
DisconnectClient(client, msg, targetmsg);
}
private void DisconnectClient(Client client, string msg = "", string targetmsg = "")
{
if (client == null) return;
if (gameStarted && client.Character != null)
{
client.Character.ClearInputs();
client.Character.Kill(CauseOfDeath.Disconnected, true);
}
client.Character = null;
client.inGame = false;
if (string.IsNullOrWhiteSpace(msg)) msg = client.name + " has left the server";
if (string.IsNullOrWhiteSpace(targetmsg)) targetmsg = "You have left the server";
Log(msg, ChatMessage.MessageColor[(int)ChatMessageType.Server]);
client.Connection.Disconnect(targetmsg);
GameMain.NetLobbyScreen.RemovePlayer(client.name);
connectedClients.Remove(client);
AddChatMessage(msg, ChatMessageType.Server);
UpdateCrewFrame();
refreshMasterTimer = DateTime.Now;
}
private void UpdateCrewFrame()
{
List<Character> crew = new List<Character>();