Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
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@@ -459,6 +459,8 @@ namespace Barotrauma
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public bool HasTag(string tag)
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{
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if (tag == null) return true;
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return (tags.Contains(tag) || tags.Contains(tag.ToLower()));
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}
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