Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)

This commit is contained in:
Regalis
2016-01-14 21:06:08 +02:00
parent eb20af622d
commit 0fc085c86d
33 changed files with 340 additions and 123 deletions
+2
View File
@@ -140,6 +140,8 @@ namespace Barotrauma
public Item FindItem(string itemName)
{
if (itemName == null) return null;
return Items.FirstOrDefault(i => i != null && (i.Name == itemName || i.HasTag(itemName)));
}