Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
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@@ -23,7 +23,6 @@
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<Reactor canbeselected = "true">
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<GuiFrame rect="0,0,760,460" alignment="Center" color="0.0,0.0,0.0,0.6"/>
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<requireditem name="Fuel Rod" type="Contained" msg="Fuel required to run the engine"/>
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<StatusEffect type="OnActive" target="Contained" targetnames="Fuel Rod, Heat Absorber, Temperature Control Circuit" Condition="-0.1" />
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<sound file="reactor.ogg" type="OnActive" range="2000.0" volume="FissionRate" volumemultiplier="0.02" loop="true"/>
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@@ -45,6 +44,7 @@
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</Containable>
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<Containable name="Incendium Fuel Rod">
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<StatusEffect type="OnContaining" target="This" AvailableFuel="5000.0" disabledeltatime="true"/>
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<StatusEffect type="OnContaining" target="Contained" Condition="-0.05"/>
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</Containable>
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<Containable name="Heat Absorber"/>
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<Containable name="Temperature Control Circuit"/>
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