call round end on sub editor

This commit is contained in:
Evil Factory
2022-06-07 15:05:39 -03:00
parent cac80c3d86
commit 0f72df789b
@@ -1049,6 +1049,7 @@ namespace Barotrauma
(gameSession.GameMode as TestGameMode).OnRoundEnd = () => (gameSession.GameMode as TestGameMode).OnRoundEnd = () =>
{ {
GameMain.LuaCs.Hook.Call("roundEnd");
Submarine.Unload(); Submarine.Unload();
GameMain.SubEditorScreen.Select(); GameMain.SubEditorScreen.Select();
}; };