(bf212a41f) v0.9.2.0 pre-release test version

This commit is contained in:
Joonas Rikkonen
2019-07-27 21:06:07 +03:00
parent afa2137bd2
commit 0f63da27b2
154 changed files with 3959 additions and 1428 deletions
@@ -17,7 +17,8 @@ namespace Barotrauma
Moustache,
FaceAttachment,
JobIndicator,
Husk
Husk,
Herpes
}
class WearableSprite
@@ -101,6 +102,7 @@ namespace Barotrauma
case WearableType.FaceAttachment:
case WearableType.JobIndicator:
case WearableType.Husk:
case WearableType.Herpes:
Limb = LimbType.Head;
HideLimb = false;
HideOtherWearables = false;
@@ -207,6 +209,12 @@ namespace Barotrauma.Items.Components
{
get { return damageModifiers; }
}
private bool autoEquipWhenFull;
public bool AutoEquipWhenFull
{
get { return autoEquipWhenFull; }
}
public Wearable(Item item, XElement element) : base(item, element)
{
@@ -220,6 +228,7 @@ namespace Barotrauma.Items.Components
wearableSprites = new WearableSprite[spriteCount];
limbType = new LimbType[spriteCount];
limb = new Limb[spriteCount];
autoEquipWhenFull = element.GetAttributeBool("autoequipwhenfull", true);
int i = 0;
foreach (XElement subElement in element.Elements())
{