(bf212a41f) v0.9.2.0 pre-release test version
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@@ -157,6 +157,9 @@ namespace Barotrauma
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//how high the strength has to be for the affliction icon to be shown with a health scanner
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public readonly float ShowInHealthScannerThreshold = 0.05f;
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//how much karma changes when a player applies this affliction to someone (per strength of the affliction)
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public float KarmaChangeOnApplied;
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public float BurnOverlayAlpha;
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public float DamageOverlayAlpha;
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@@ -265,9 +268,12 @@ namespace Barotrauma
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DamageOverlayAlpha = element.GetAttributeFloat("damageoverlayalpha", 0.0f);
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BurnOverlayAlpha = element.GetAttributeFloat("burnoverlayalpha", 0.0f);
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KarmaChangeOnApplied = element.GetAttributeFloat("karmachangeonapplied", 0.0f);
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CauseOfDeathDescription = TextManager.Get("AfflictionCauseOfDeath." + Identifier, true) ?? element.GetAttributeString("causeofdeathdescription", "");
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SelfCauseOfDeathDescription = TextManager.Get("AfflictionCauseOfDeathSelf." + Identifier, true) ?? element.GetAttributeString("selfcauseofdeathdescription", "");
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AchievementOnRemoved = element.GetAttributeString("achievementonremoved", "");
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foreach (XElement subElement in element.Elements())
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