(bf212a41f) v0.9.2.0 pre-release test version

This commit is contained in:
Joonas Rikkonen
2019-07-27 21:06:07 +03:00
parent afa2137bd2
commit 0f63da27b2
154 changed files with 3959 additions and 1428 deletions
@@ -163,7 +163,7 @@ namespace Barotrauma
{
Weapon = null;
}
else if (!WeaponComponent.HasRequiredContainedItems(false))
else if (!WeaponComponent.HasRequiredContainedItems(character, addMessage: false))
{
// Seek ammunition only if cannot find a new weapon
if (!Reload(!HoldPosition, () => GetWeapon(out _) == null))
@@ -234,14 +234,14 @@ namespace Barotrauma
{
if (component is RangedWeapon rw)
{
if (ignoreRequiredItems || rw.HasRequiredContainedItems(false))
if (ignoreRequiredItems || rw.HasRequiredContainedItems(character, addMessage: false))
{
weapons.Add(rw);
}
}
else if (component is MeleeWeapon mw)
{
if (ignoreRequiredItems || mw.HasRequiredContainedItems(false))
if (ignoreRequiredItems || mw.HasRequiredContainedItems(character, addMessage: false))
{
weapons.Add(mw);
}
@@ -257,7 +257,7 @@ namespace Barotrauma
{
if (statusEffect.Afflictions.Any())
{
if (ignoreRequiredItems || component.HasRequiredContainedItems(false))
if (ignoreRequiredItems || component.HasRequiredContainedItems(character, addMessage: false))
{
weapons.Add(component);
}
@@ -284,7 +284,7 @@ namespace Barotrauma
private bool Equip()
{
if (character.LockHands) { return false; }
if (!WeaponComponent.HasRequiredContainedItems(false))
if (!WeaponComponent.HasRequiredContainedItems(character, addMessage: false))
{
Mode = CombatMode.Retreat;
return false;
@@ -428,7 +428,7 @@ namespace Barotrauma
}
}
}
if (WeaponComponent.HasRequiredContainedItems(false))
if (WeaponComponent.HasRequiredContainedItems(character, addMessage: false))
{
return true;
}