(bf212a41f) v0.9.2.0 pre-release test version
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@@ -65,20 +65,19 @@ namespace Barotrauma.Networking
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public bool SpectateOnly;
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private float karma = 1.0f;
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private float karma = 100.0f;
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public float Karma
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{
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get
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{
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if (GameMain.Server == null) return 1.0f;
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if (!GameMain.Server.ServerSettings.KarmaEnabled) return 1.0f;
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if (GameMain.Server == null || !GameMain.Server.ServerSettings.KarmaEnabled) { return 100.0f; }
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if (HasPermission(ClientPermissions.KarmaImmunity)) { return 100.0f; }
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return karma;
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}
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set
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{
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if (GameMain.Server == null) return;
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if (!GameMain.Server.ServerSettings.KarmaEnabled) return;
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karma = Math.Min(Math.Max(value, 0.0f), 1.0f);
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if (GameMain.Server == null || !GameMain.Server.ServerSettings.KarmaEnabled) { return; }
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karma = Math.Min(Math.Max(value, 0.0f), 100.0f);
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}
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}
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