diff --git a/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveFindSafety.cs b/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveFindSafety.cs index ae793f08f..6b735f0f5 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveFindSafety.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveFindSafety.cs @@ -60,8 +60,8 @@ namespace Barotrauma else { divingGearObjective = null; - // Reset the timer so that we get a safe hull target. - searchHullTimer = 0; + // Reduce the timer so that we get a safe hull target faster. + searchHullTimer = Math.Min(1, searchHullTimer); } }