Merge remote-tracking branch 'refs/remotes/barotrauma/master'

Conflicts:
	Subsurface/Barotrauma.csproj
	Subsurface/Source/Screens/GameScreen.cs
This commit is contained in:
juanjp600
2016-09-26 17:03:14 -03:00
32 changed files with 2293 additions and 1781 deletions
+15 -3
View File
@@ -159,7 +159,7 @@ namespace Barotrauma
{
get
{
return subBody.Position;
return subBody ==null ? Vector2.Zero : subBody.Position;
}
}
@@ -297,16 +297,28 @@ namespace Barotrauma
{
for (int i = 0; i < MapEntity.mapEntityList.Count; i++)
{
if (MapEntity.mapEntityList[i].Sprite == null || MapEntity.mapEntityList[i].Sprite.Depth < 0.5f)
if (MapEntity.mapEntityList[i].DrawOverWater)
MapEntity.mapEntityList[i].Draw(spriteBatch, editing, false);
}
}
public static void DrawDamageable(SpriteBatch spriteBatch, Effect damageEffect, bool editing = false)
{
for (int i = 0; i < MapEntity.mapEntityList.Count; i++)
{
if (MapEntity.mapEntityList[i].DrawDamageEffect)
MapEntity.mapEntityList[i].DrawDamage(spriteBatch, damageEffect);
}
damageEffect.Parameters["aCutoff"].SetValue(0.0f);
damageEffect.Parameters["cCutoff"].SetValue(0.0f);
}
public static void DrawBack(SpriteBatch spriteBatch, bool editing = false)
{
for (int i = 0; i < MapEntity.mapEntityList.Count; i++)
{
if (MapEntity.mapEntityList[i].Sprite == null || MapEntity.mapEntityList[i].Sprite.Depth >= 0.5f)
if (MapEntity.mapEntityList[i].DrawBelowWater)
MapEntity.mapEntityList[i].Draw(spriteBatch, editing, true);
}
}