v0.2.2: updated Lidgren, railgun shells can be bought, autorestart server, netstats, tutorial moloch spawning in a wall fix, misc error checks

This commit is contained in:
Regalis
2015-10-18 22:44:30 +03:00
parent aa3882a815
commit 0e5e86e363
85 changed files with 2763 additions and 1866 deletions
+79 -59
View File
@@ -1,6 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
#if !__NOIPENDPOINT__
using NetEndPoint = System.Net.IPEndPoint;
#endif
namespace Lidgren.Network
{
@@ -8,10 +13,11 @@ namespace Lidgren.Network
{
internal bool m_connectRequested;
internal bool m_disconnectRequested;
internal bool m_connectionInitiator;
internal bool m_disconnectReqSendBye;
internal string m_disconnectMessage;
internal bool m_connectionInitiator;
internal NetIncomingMessage m_remoteHailMessage;
internal float m_lastHandshakeSendTime;
internal double m_lastHandshakeSendTime;
internal int m_handshakeAttempts;
/// <summary>
@@ -20,7 +26,7 @@ namespace Lidgren.Network
public NetIncomingMessage RemoteHailMessage { get { return m_remoteHailMessage; } }
// heartbeat called when connection still is in m_handshakes of NetPeer
internal void UnconnectedHeartbeat(float now)
internal void UnconnectedHeartbeat(double now)
{
m_peer.VerifyNetworkThread();
@@ -43,7 +49,8 @@ namespace Lidgren.Network
break;
case NetConnectionStatus.Disconnected:
throw new NetException("This connection is Disconnected; spent. A new one should have been created");
m_peer.ThrowOrLog("This connection is Disconnected; spent. A new one should have been created");
break;
case NetConnectionStatus.Disconnecting:
// let disconnect finish first
@@ -75,14 +82,12 @@ namespace Lidgren.Network
case NetConnectionStatus.RespondedConnect:
SendConnectResponse(now, true);
break;
case NetConnectionStatus.None:
case NetConnectionStatus.ReceivedInitiation:
m_peer.LogWarning("Time to resend handshake, but status is " + m_status);
break;
case NetConnectionStatus.RespondedAwaitingApproval:
// awaiting approval
m_lastHandshakeSendTime = now; // postpone handshake resend
break;
case NetConnectionStatus.None:
case NetConnectionStatus.ReceivedInitiation:
default:
m_peer.LogWarning("Time to resend handshake, but status is " + m_status);
break;
@@ -94,8 +99,6 @@ namespace Lidgren.Network
{
m_peer.VerifyNetworkThread();
//m_peer.LogDebug("Executing disconnect");
// clear send queues
for (int i = 0; i < m_sendChannels.Length; i++)
{
@@ -107,7 +110,15 @@ namespace Lidgren.Network
if (sendByeMessage)
SendDisconnect(reason, true);
SetStatus(NetConnectionStatus.Disconnected, reason);
if (m_status == NetConnectionStatus.ReceivedInitiation)
{
// nothing much has happened yet; no need to send disconnected status message
m_status = NetConnectionStatus.Disconnected;
}
else
{
SetStatus(NetConnectionStatus.Disconnected, reason);
}
// in case we're still in handshake
lock (m_peer.m_handshakes)
@@ -118,7 +129,7 @@ namespace Lidgren.Network
m_handshakeAttempts = 0;
}
internal void SendConnect(float now)
internal void SendConnect(double now)
{
m_peer.VerifyNetworkThread();
@@ -129,7 +140,7 @@ namespace Lidgren.Network
om.m_messageType = NetMessageType.Connect;
om.Write(m_peerConfiguration.AppIdentifier);
om.Write(m_peer.m_uniqueIdentifier);
om.Write(now);
om.Write((float)now);
WriteLocalHail(om);
@@ -144,7 +155,7 @@ namespace Lidgren.Network
SetStatus(NetConnectionStatus.InitiatedConnect, "Locally requested connect");
}
internal void SendConnectResponse(float now, bool onLibraryThread)
internal void SendConnectResponse(double now, bool onLibraryThread)
{
if (onLibraryThread)
m_peer.VerifyNetworkThread();
@@ -153,14 +164,14 @@ namespace Lidgren.Network
om.m_messageType = NetMessageType.ConnectResponse;
om.Write(m_peerConfiguration.AppIdentifier);
om.Write(m_peer.m_uniqueIdentifier);
om.Write(now);
om.Write((float)now);
Interlocked.Increment(ref om.m_recyclingCount);
WriteLocalHail(om);
if (onLibraryThread)
m_peer.SendLibrary(om, m_remoteEndPoint);
else
m_peer.m_unsentUnconnectedMessages.Enqueue(new NetTuple<System.Net.IPEndPoint, NetOutgoingMessage>(m_remoteEndPoint, om));
m_peer.m_unsentUnconnectedMessages.Enqueue(new NetTuple<NetEndPoint, NetOutgoingMessage>(m_remoteEndPoint, om));
m_lastHandshakeSendTime = now;
m_handshakeAttempts++;
@@ -178,10 +189,11 @@ namespace Lidgren.Network
NetOutgoingMessage om = m_peer.CreateMessage(reason);
om.m_messageType = NetMessageType.Disconnect;
Interlocked.Increment(ref om.m_recyclingCount);
if (onLibraryThread)
m_peer.SendLibrary(om, m_remoteEndPoint);
else
m_peer.m_unsentUnconnectedMessages.Enqueue(new NetTuple<System.Net.IPEndPoint, NetOutgoingMessage>(m_remoteEndPoint, om));
m_peer.m_unsentUnconnectedMessages.Enqueue(new NetTuple<NetEndPoint, NetOutgoingMessage>(m_remoteEndPoint, om));
}
private void WriteLocalHail(NetOutgoingMessage om)
@@ -192,7 +204,7 @@ namespace Lidgren.Network
if (hi != null && hi.Length >= m_localHailMessage.LengthBytes)
{
if (om.LengthBytes + m_localHailMessage.LengthBytes > m_peerConfiguration.m_maximumTransmissionUnit - 10)
throw new NetException("Hail message too large; can maximally be " + (m_peerConfiguration.m_maximumTransmissionUnit - 10 - om.LengthBytes));
m_peer.ThrowOrLog("Hail message too large; can maximally be " + (m_peerConfiguration.m_maximumTransmissionUnit - 10 - om.LengthBytes));
om.Write(m_localHailMessage.Data, 0, m_localHailMessage.LengthBytes);
}
}
@@ -225,7 +237,7 @@ namespace Lidgren.Network
m_localHailMessage = null;
m_handshakeAttempts = 0;
SendConnectResponse((float)NetTime.Now, false);
SendConnectResponse(NetTime.Now, false);
}
/// <summary>
@@ -242,7 +254,7 @@ namespace Lidgren.Network
m_localHailMessage = localHail;
m_handshakeAttempts = 0;
SendConnectResponse((float)NetTime.Now, false);
SendConnectResponse(NetTime.Now, false);
}
/// <summary>
@@ -263,7 +275,8 @@ namespace Lidgren.Network
SendDisconnect(reason, false);
// remove from handshakes
m_peer.m_handshakes.Remove(m_remoteEndPoint); // TODO: make this more thread safe? we're on user thread
lock (m_peer.m_handshakes)
m_peer.m_handshakes.Remove(m_remoteEndPoint);
}
internal void ReceivedHandshake(double now, NetMessageType tp, int ptr, int payloadLength)
@@ -322,43 +335,9 @@ namespace Lidgren.Network
m_peer.LogDebug("Unhandled Connect: " + tp + ", status is " + m_status + " length: " + payloadLength);
break;
case NetMessageType.ConnectResponse:
switch (m_status)
{
case NetConnectionStatus.InitiatedConnect:
// awesome
bool ok = ValidateHandshakeData(ptr, payloadLength, out hail);
if (ok)
{
if (hail != null)
{
m_remoteHailMessage = m_peer.CreateIncomingMessage(NetIncomingMessageType.Data, hail);
m_remoteHailMessage.LengthBits = (hail.Length * 8);
}
else
{
m_remoteHailMessage = null;
}
m_peer.AcceptConnection(this);
SendConnectionEstablished();
return;
}
break;
case NetConnectionStatus.RespondedConnect:
// hello, wtf?
break;
case NetConnectionStatus.Disconnecting:
case NetConnectionStatus.Disconnected:
case NetConnectionStatus.ReceivedInitiation:
case NetConnectionStatus.None:
// wtf? anyway, bye!
break;
case NetConnectionStatus.Connected:
// my ConnectionEstablished must have been lost, send another one
SendConnectionEstablished();
return;
}
HandleConnectResponse(now, tp, ptr, payloadLength);
break;
case NetMessageType.ConnectionEstablished:
switch (m_status)
{
@@ -421,6 +400,47 @@ namespace Lidgren.Network
}
}
private void HandleConnectResponse(double now, NetMessageType tp, int ptr, int payloadLength)
{
byte[] hail;
switch (m_status)
{
case NetConnectionStatus.InitiatedConnect:
// awesome
bool ok = ValidateHandshakeData(ptr, payloadLength, out hail);
if (ok)
{
if (hail != null)
{
m_remoteHailMessage = m_peer.CreateIncomingMessage(NetIncomingMessageType.Data, hail);
m_remoteHailMessage.LengthBits = (hail.Length * 8);
}
else
{
m_remoteHailMessage = null;
}
m_peer.AcceptConnection(this);
SendConnectionEstablished();
return;
}
break;
case NetConnectionStatus.RespondedConnect:
// hello, wtf?
break;
case NetConnectionStatus.Disconnecting:
case NetConnectionStatus.Disconnected:
case NetConnectionStatus.ReceivedInitiation:
case NetConnectionStatus.None:
// wtf? anyway, bye!
break;
case NetConnectionStatus.Connected:
// my ConnectionEstablished must have been lost, send another one
SendConnectionEstablished();
return;
}
}
private bool ValidateHandshakeData(int ptr, int payloadLength, out byte[] hail)
{
hail = null;
@@ -439,7 +459,6 @@ namespace Lidgren.Network
if (remoteAppIdentifier != m_peer.m_configuration.AppIdentifier)
{
// wrong app identifier
ExecuteDisconnect("Wrong application identifier!", true);
return false;
}
@@ -474,6 +493,7 @@ namespace Lidgren.Network
m_handshakeAttempts = 0;
m_disconnectRequested = true;
m_disconnectReqSendBye = true;
}
}
}