From 0daaaf9fca5a2e3ce39b43045460b24f080e03cb Mon Sep 17 00:00:00 2001 From: EvilFactory Date: Sat, 26 Oct 2024 13:51:56 -0300 Subject: [PATCH] Fixed character.giveJobItems being in the wrong order due to the merge --- .../BarotraumaShared/SharedSource/Characters/Character.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs b/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs index 4aaa7e6d9..323850174 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs @@ -1815,8 +1815,8 @@ namespace Barotrauma return; } } - GameMain.LuaCs.Hook.Call("character.giveJobItems", this, spawnPoint, isPvPMode); info.Job?.GiveJobItems(this, isPvPMode, spawnPoint); + GameMain.LuaCs.Hook.Call("character.giveJobItems", this, spawnPoint, isPvPMode); } public void GiveIdCardTags(WayPoint spawnPoint, bool createNetworkEvent = false)