v1.2.8.0 (Winter Update hotfix 2)
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@@ -3129,6 +3129,7 @@ namespace Barotrauma
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if (character.IsDead) { return; }
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if (!UseInHealthInterface) { return; }
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GameAnalyticsManager.AddDesignEvent("ApplyTreatment:" + Prefab.Identifier);
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#if CLIENT
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if (user == Character.Controlled)
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{
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