v1.2.8.0 (Winter Update hotfix 2)

This commit is contained in:
Regalis11
2024-01-11 16:19:43 +02:00
parent 8ea2b47889
commit 0c433eb187
19 changed files with 262 additions and 136 deletions
@@ -3129,6 +3129,7 @@ namespace Barotrauma
if (character.IsDead) { return; }
if (!UseInHealthInterface) { return; }
GameAnalyticsManager.AddDesignEvent("ApplyTreatment:" + Prefab.Identifier);
#if CLIENT
if (user == Character.Controlled)
{
@@ -834,7 +834,7 @@ namespace Barotrauma
[Serialize(true, IsPropertySaveable.No)]
public bool CanFlipY { get; private set; }
[Serialize(0.1f, IsPropertySaveable.No)]
[Serialize(0.01f, IsPropertySaveable.No)]
public float MinScale { get; private set; }
[Serialize(10.0f, IsPropertySaveable.No)]