Only send network debug when verbose logging is enabled and enabled compatibility for the net lobby screen

This commit is contained in:
EvilFactory
2023-01-31 14:47:27 -03:00
parent bd5811eb48
commit 0c00839458
4 changed files with 15 additions and 7 deletions
@@ -71,11 +71,14 @@ namespace Barotrauma
}
else
{
if (GameSettings.CurrentConfig.VerboseLogging)
{
#if SERVER
LuaCsLogger.LogError($"Received NetMessage for unknown name {name} from {GameServer.ClientLogName(client)}.");
LuaCsLogger.LogError($"Received NetMessage for unknown name {name} from {GameServer.ClientLogName(client)}.");
#else
LuaCsLogger.LogError($"Received NetMessage for unknown name {name} from server.");
LuaCsLogger.LogError($"Received NetMessage for unknown name {name} from server.");
#endif
}
}
}