(2c8e14bca) Added edge variants for new environment base textures

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:54:50 +03:00
parent e9664d3639
commit 0bb541bce8
29 changed files with 438 additions and 405 deletions
@@ -491,18 +491,6 @@ namespace Barotrauma
}
}
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (Vector2.Distance(e.Position, HiddenSubPosition) > 20000)
{
//move disabled items (wires, items inside containers) inside the sub
if (e is Item item && item.body != null && !item.body.Enabled)
{
item.SetTransform(ConvertUnits.ToSimUnits(HiddenSubPosition), 0.0f);
}
}
}
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (Vector2.Distance(e.Position, HiddenSubPosition) > 20000)