(cd9ea8b04) Fixed: Missing yield return, patient1 AI toggle
This commit is contained in:
+2
-1
@@ -211,6 +211,7 @@ namespace Barotrauma.Tutorials
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doctor.CharacterHealth.HealthBarPulsateTimer = 1.0f;
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doctor.CharacterHealth.HealthBarPulsateTimer = 1.0f;
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yield return null;
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yield return null;
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}
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}
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yield return null;
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RemoveCompletedObjective(segments[1]);
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RemoveCompletedObjective(segments[1]);
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yield return new WaitForSeconds(1.0f, false);
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yield return new WaitForSeconds(1.0f, false);
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TriggerTutorialSegment(2); //Treat self
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TriggerTutorialSegment(2); //Treat self
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@@ -243,7 +244,6 @@ namespace Barotrauma.Tutorials
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doctor.AddActiveObjectiveEntity(patient1, doctor_firstAidIcon, doctor_firstAidIconColor);
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doctor.AddActiveObjectiveEntity(patient1, doctor_firstAidIcon, doctor_firstAidIconColor);
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//GameMain.GameSession.CrewManager.AddOrder(newOrder, newOrder.FadeOutTime);
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//GameMain.GameSession.CrewManager.AddOrder(newOrder, newOrder.FadeOutTime);
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GameMain.GameSession.CrewManager.AddSinglePlayerChatMessage(patient1.Name, newOrder.GetChatMessage("", patient1.CurrentHull?.DisplayName, givingOrderToSelf: false), ChatMessageType.Order, null);
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GameMain.GameSession.CrewManager.AddSinglePlayerChatMessage(patient1.Name, newOrder.GetChatMessage("", patient1.CurrentHull?.DisplayName, givingOrderToSelf: false), ChatMessageType.Order, null);
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patient1.AIController.Enabled = true;
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while (doctor.CurrentHull != patient1.CurrentHull)
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while (doctor.CurrentHull != patient1.CurrentHull)
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{
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{
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@@ -258,6 +258,7 @@ namespace Barotrauma.Tutorials
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GameMain.GameSession.CrewManager.ToggleCrewAreaOpen = true;
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GameMain.GameSession.CrewManager.ToggleCrewAreaOpen = true;
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yield return new WaitForSeconds(3.0f, false);
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yield return new WaitForSeconds(3.0f, false);
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patient1.AIController.Enabled = true;
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doctor.RemoveActiveObjectiveEntity(patient1);
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doctor.RemoveActiveObjectiveEntity(patient1);
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TriggerTutorialSegment(3); // Get the patient to medbay
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TriggerTutorialSegment(3); // Get the patient to medbay
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@@ -337,79 +337,6 @@ namespace Barotrauma
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keyMapping[(int)InputType.SelectNextCharacter] = new KeyOrMouse(Keys.Z);
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keyMapping[(int)InputType.SelectNextCharacter] = new KeyOrMouse(Keys.Z);
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keyMapping[(int)InputType.SelectPreviousCharacter] = new KeyOrMouse(Keys.X);
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keyMapping[(int)InputType.SelectPreviousCharacter] = new KeyOrMouse(Keys.X);
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}
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}
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}
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public void CheckBindings(bool useDefaults)
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{
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foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
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{
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var binding = keyMapping[(int)inputType];
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if (binding == null)
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{
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switch (inputType)
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{
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case InputType.Deselect:
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if (useDefaults)
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{
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binding = new KeyOrMouse(1);
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}
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else
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{
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// Legacy support
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var selectKey = keyMapping[(int)InputType.Select];
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if (selectKey != null && selectKey.Key != Keys.None)
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{
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binding = new KeyOrMouse(selectKey.Key);
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}
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}
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break;
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case InputType.Shoot:
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if (useDefaults)
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{
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binding = new KeyOrMouse(0);
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}
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else
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{
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// Legacy support
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var useKey = keyMapping[(int)InputType.Use];
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if (useKey != null && useKey.MouseButton.HasValue)
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{
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binding = new KeyOrMouse(useKey.MouseButton.Value);
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}
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}
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break;
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default:
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break;
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}
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if (binding == null)
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{
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DebugConsole.ThrowError("Key binding for the input type \"" + inputType + " not set!");
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binding = new KeyOrMouse(Keys.D1);
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}
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keyMapping[(int)inputType] = binding;
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}
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}
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}
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#region Load DefaultConfig
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private void LoadDefaultConfig(bool setLanguage = true)
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{
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XDocument doc = XMLExtensions.TryLoadXml(savePath);
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if (setLanguage || string.IsNullOrEmpty(Language))
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{
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Language = doc.Root.GetAttributeString("language", "English");
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}
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MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", "");
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AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", true);
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WasGameUpdated = doc.Root.GetAttributeBool("wasgameupdated", false);
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VerboseLogging = doc.Root.GetAttributeBool("verboselogging", false);
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SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", false);
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QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", "");
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if (legacy)
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if (legacy)
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{
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{
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@@ -678,54 +605,6 @@ namespace Barotrauma
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}
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}
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#endregion
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#endregion
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#region Save DefaultConfig
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private void SaveNewDefaultConfig()
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{
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XDocument doc = new XDocument();
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if (doc.Root == null)
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{
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doc.Add(new XElement("config"));
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}
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doc.Root.Add(
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new XAttribute("language", TextManager.Language),
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new XAttribute("masterserverurl", MasterServerUrl),
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new XAttribute("autocheckupdates", AutoCheckUpdates),
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new XAttribute("musicvolume", musicVolume),
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new XAttribute("soundvolume", soundVolume),
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new XAttribute("voicechatvolume", voiceChatVolume),
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new XAttribute("verboselogging", VerboseLogging),
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new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
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new XAttribute("enablesplashscreen", EnableSplashScreen),
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new XAttribute("usesteammatchmaking", useSteamMatchmaking),
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new XAttribute("quickstartsub", QuickStartSubmarineName),
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new XAttribute("requiresteamauthentication", requireSteamAuthentication),
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new XAttribute("aimassistamount", aimAssistAmount));
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if (!ShowUserStatisticsPrompt)
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{
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doc.Root.Add(new XAttribute("senduserstatistics", sendUserStatistics));
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}
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if (WasGameUpdated)
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{
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doc.Root.Add(new XAttribute("wasgameupdated", true));
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}
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if (!SelectedContentPackages.Any())
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{
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var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage);
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if (availablePackage != null)
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{
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SelectedContentPackages.Add(availablePackage);
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}
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}
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//save to get rid of the invalid selected packages in the config file
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if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); }
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}
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#endregion
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#region Save DefaultConfig
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#region Save DefaultConfig
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private void SaveNewDefaultConfig()
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private void SaveNewDefaultConfig()
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{
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{
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@@ -1010,22 +889,19 @@ namespace Barotrauma
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foreach (XElement subElement in doc.Root.Elements())
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foreach (XElement subElement in doc.Root.Elements())
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{
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{
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gSettings = new XElement("graphicssettings");
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DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
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doc.Root.Add(gSettings);
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}
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foreach (ContentPackage incompatiblePackage in incompatiblePackages)
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{
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DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", incompatiblePackage.Name)
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.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString()));
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}
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}
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gSettings.ReplaceAttributes(
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new XAttribute("particlelimit", ParticleLimit),
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new XAttribute("lightmapscale", LightMapScale),
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new XAttribute("specularity", SpecularityEnabled),
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new XAttribute("chromaticaberration", ChromaticAberrationEnabled),
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new XAttribute("losmode", LosMode),
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new XAttribute("hudscale", HUDScale),
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new XAttribute("inventoryscale", InventoryScale));
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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{
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if (contentPackage.Path.Contains(vanillaContentPackagePath))
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bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
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if (!packageOk)
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{
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{
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case "contentpackage":
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case "contentpackage":
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string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", ""));
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string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", ""));
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