Unstable 0.1400.2.0 (a mimir edition)
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@@ -69,6 +69,7 @@ namespace Barotrauma.Items.Components
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item.IsShootable = true;
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// TODO: should define this in xml if we have ranged weapons that don't require aim to use
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item.RequireAimToUse = true;
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characterUsable = true;
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InitProjSpecific(element);
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}
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