Unstable 0.1400.2.0 (a mimir edition)
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@@ -74,7 +74,7 @@ namespace Barotrauma
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// Don't fix a leak on a wall section set to be ignored
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if (gap.ConnectedWall != null)
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{
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if (gap.ConnectedWall.Sections.Any(s => s.gap == gap && s.IgnoreByAI)) { return false; }
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if (gap.ConnectedWall.Sections.Any(s => s.gap == gap && s.IgnoreByAI(character))) { return false; }
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if (gap.ConnectedWall.MaxHealth <= 0.0f) { return false; }
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}
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if (gap.ConnectedWall == null || gap.ConnectedDoor != null || gap.Open <= 0 || gap.linkedTo.All(l => l == null)) { return false; }
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