Entities that are behind other entities can be selected using a listbox that appears when hovering the cursor over them, itemcomponent GUIFrames aren't added to GUIUpdateList in sub editor (unless in character mode)
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@@ -147,7 +147,8 @@ namespace Barotrauma
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scrollBar = new GUIScrollBar(
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new Rectangle(this.rect.Right - 20, this.rect.Y, 20, this.rect.Height), null, 1.0f, GUI.Style);
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}
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scrollBar.IsHorizontal = isHorizontal;
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frame = new GUIFrame(Rectangle.Empty, style, this);
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if (style != null) style.Apply(frame, this);
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