Blood in the Water Hotfix 2 - 1.4.6.0
This commit is contained in:
@@ -2321,6 +2321,29 @@ namespace Barotrauma
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}
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}));
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commands.Add(new Command("converttowreck", "", (string[] args) =>
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{
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if (Screen.Selected is not SubEditorScreen)
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{
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ThrowError("The command can only be used in the submarine editor.");
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return;
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}
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if (Submarine.MainSub == null)
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{
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ThrowError("Load a submarine first to convert it to a wreck.");
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return;
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}
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if (Submarine.MainSub.Info.SubmarineElement == null)
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{
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ThrowError("The submarine must be saved before you can convert it to a wreck.");
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return;
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}
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var wreckedSubmarineInfo = new SubmarineInfo(filePath: string.Empty, element: WreckConverter.ConvertToWreck(Submarine.MainSub.Info.SubmarineElement));
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wreckedSubmarineInfo.Name += "_Wrecked";
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wreckedSubmarineInfo.Type = SubmarineType.Wreck;
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GameMain.SubEditorScreen.LoadSub(wreckedSubmarineInfo);
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}));
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#if DEBUG
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commands.Add(new Command("listspamfilters", "Lists filters that are in the global spam filter.", (string[] args) =>
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{
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@@ -2434,29 +2457,6 @@ namespace Barotrauma
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}
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}));
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commands.Add(new Command("converttowreck", "", (string[] args) =>
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{
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if (Screen.Selected is not SubEditorScreen)
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{
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ThrowError("The command can only be used in the submarine editor.");
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return;
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}
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if (Submarine.MainSub == null)
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{
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ThrowError("Load a submarine first to convert it to a wreck.");
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return;
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}
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if (Submarine.MainSub.Info.SubmarineElement == null)
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{
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ThrowError("The submarine must be saved before you can convert it to a wreck.");
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return;
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}
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var wreckedSubmarineInfo = new SubmarineInfo(filePath: string.Empty, element: WreckConverter.ConvertToWreck(Submarine.MainSub.Info.SubmarineElement));
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wreckedSubmarineInfo.Name += "_Wrecked";
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wreckedSubmarineInfo.Type = SubmarineType.Wreck;
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GameMain.SubEditorScreen.LoadSub(wreckedSubmarineInfo);
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}));
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commands.Add(new Command("camerasettings", "camerasettings [defaultzoom] [zoomsmoothness] [movesmoothness] [minzoom] [maxzoom]: debug command for testing camera settings. The values default to 1.1, 8.0, 8.0, 0.1 and 2.0.", (string[] args) =>
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{
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float defaultZoom = Screen.Selected.Cam.DefaultZoom;
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@@ -1735,7 +1735,7 @@ namespace Barotrauma
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if (!ItemAndAllContainersInteractable(subItem)) { continue; }
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//don't list items in a character inventory (the ones in a crew member's inventory are counted below)
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var rootInventoryOwner = subItem.GetRootInventoryOwner();
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if (rootInventoryOwner != null) { continue; }
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if (rootInventoryOwner is Character) { continue; }
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AddOwnedItem(subItem);
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}
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}
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@@ -806,12 +806,18 @@ namespace Barotrauma
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{
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if (order.Identifier == Tags.DeconstructThis)
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{
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Item.DeconstructItems.Add(item);
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foreach (var stackedItem in item.GetStackedItems())
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{
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Item.DeconstructItems.Add(stackedItem);
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}
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HintManager.OnItemMarkedForDeconstruction(order.OrderGiver);
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}
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else
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{
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Item.DeconstructItems.Remove(item);
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foreach (var stackedItem in item.GetStackedItems())
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{
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Item.DeconstructItems.Remove(stackedItem);
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}
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}
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}
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}
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@@ -820,8 +826,19 @@ namespace Barotrauma
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WallSection ws = null;
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if (order.TargetType == Order.OrderTargetType.Entity && order.TargetEntity is IIgnorable ignorable)
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{
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ignorable.OrderedToBeIgnored = order.Identifier == Tags.IgnoreThis;
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AddOrder(order.Clone(), null);
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if (ignorable is Item item)
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{
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foreach (var stackedItem in item.GetStackedItems())
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{
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stackedItem.OrderedToBeIgnored = order.Identifier == Tags.IgnoreThis;
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AddOrder(order.Clone().WithTargetEntity(stackedItem), fadeOutTime: null);
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}
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}
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else
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{
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ignorable.OrderedToBeIgnored = order.Identifier == Tags.IgnoreThis;
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AddOrder(order.Clone(), fadeOutTime: null);
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}
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}
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else if (order.TargetType == Order.OrderTargetType.WallSection && order.TargetEntity is Structure s)
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{
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@@ -830,7 +847,7 @@ namespace Barotrauma
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if (ws != null)
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{
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ws.OrderedToBeIgnored = order.Identifier == Tags.IgnoreThis;
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AddOrder(order.WithWallSection(s, wallSectionIndex), null);
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AddOrder(order.WithWallSection(s, wallSectionIndex), fadeOutTime: null);
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}
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}
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else
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@@ -841,9 +858,9 @@ namespace Barotrauma
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{
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hull = Hull.FindHull(ws.WorldPosition);
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}
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else if (order.TargetEntity is Item i)
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else if (order.TargetEntity is Item item)
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{
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hull = i.CurrentHull;
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hull = item.CurrentHull;
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}
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else if (order.TargetEntity is ISpatialEntity se)
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{
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@@ -1238,7 +1255,7 @@ namespace Barotrauma
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if (GUI.DisableHUD) { return; }
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if (CoroutineManager.IsCoroutineRunning("LevelTransition") || CoroutineManager.IsCoroutineRunning("SubmarineTransition")) { return; }
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commandFrame?.AddToGUIUpdateList();
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commandFrame?.AddToGUIUpdateList(order: 1);
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if (GUI.DisableUpperHUD) { return; }
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@@ -1977,8 +1994,6 @@ namespace Barotrauma
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{
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if (commandFrame != null) { DisableCommandUI(); }
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CharacterHealth.OpenHealthWindow = null;
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// Character context works differently to others as we still use the "basic" command interface,
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// but the order will be automatically assigned to this character
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isContextual = forceContextual;
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@@ -720,9 +720,16 @@ namespace Barotrauma
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if (errorMsgs.Any())
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{
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GUIMessageBox msgBox = new GUIMessageBox(TextManager.Get("Warning"), string.Join("\n\n", errorMsgs), new Vector2(0.25f, 0.0f), new Point(400, 200));
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GUIMessageBox msgBox = new GUIMessageBox(TextManager.Get("Warning"), string.Empty, new Vector2(0.25f, 0.0f), minSize: new Point(GUI.IntScale(650), GUI.IntScale(650)));
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if (warnings.Any())
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{
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var textListBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), msgBox.Content.RectTransform));
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var text = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textListBox.Content.RectTransform), string.Join("\n\n", errorMsgs), wrap: true)
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{
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CanBeFocused = false
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};
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text.RectTransform.MinSize = new Point(0, (int)text.TextSize.Y);
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Point size = msgBox.RectTransform.NonScaledSize;
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GUITickBox suppress = new GUITickBox(new RectTransform(new Vector2(1f, 0.33f), msgBox.Content.RectTransform), TextManager.Get("editor.suppresswarnings"));
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msgBox.RectTransform.NonScaledSize = new Point(size.X, size.Y + suppress.RectTransform.NonScaledSize.Y);
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@@ -736,7 +743,6 @@ namespace Barotrauma
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SubEditorScreen.SuppressedWarnings.Add(warning);
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}
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}
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return true;
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};
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}
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@@ -1820,7 +1820,7 @@ namespace Barotrauma.Networking
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if (Screen.Selected != GameMain.GameScreen)
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{
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new GUIMessageBox(TextManager.Get("PleaseWait"), TextManager.Get(allowSpectating ? "RoundRunningSpectateEnabled" : "RoundRunningSpectateDisabled"));
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if (!(Screen.Selected is ModDownloadScreen)) { GameMain.NetLobbyScreen.Select(); }
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if (Screen.Selected is not ModDownloadScreen) { GameMain.NetLobbyScreen.Select(); }
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}
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}
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}
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@@ -57,6 +57,7 @@ namespace Barotrauma
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private GUILayoutGroup roundControlsHolder;
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public GUIButton SettingsButton { get; private set; }
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public GUIButton ServerMessageButton { get; private set; }
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public static GUIButton JobInfoFrame { get; set; }
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private GUITickBox spectateBox;
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@@ -427,6 +428,20 @@ namespace Barotrauma
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TextGetter = serverNameShadow.TextGetter = () => GameMain.Client?.ServerName
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};
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ServerMessageButton = new GUIButton(new RectTransform(new Vector2(0.2f, 0.15f), serverInfoContent.RectTransform, Anchor.BottomLeft),
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TextManager.Get("workshopitemdescription"), style: "GUIButtonSmall")
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{
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IgnoreLayoutGroups = true,
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OnClicked = (bt, userdata) =>
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{
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if (GameMain.Client?.ServerSettings is { } serverSettings)
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{
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CreateServerMessagePopup(serverSettings.ServerName, serverSettings.ServerMessageText);
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}
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return true;
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}
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};
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playStyleIconContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.4f), serverInfoContent.RectTransform, Anchor.BottomRight), isHorizontal: true, childAnchor: Anchor.BottomRight)
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{
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AbsoluteSpacing = GUI.IntScale(5)
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@@ -455,8 +470,23 @@ namespace Barotrauma
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}
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};
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SettingsButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), serverInfoContent.RectTransform, Anchor.TopRight),
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TextManager.Get("ServerSettingsButton"), style: "GUIButtonSmall");
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SettingsButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.4f), serverInfoContent.RectTransform, Anchor.TopRight),
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TextManager.Get("ServerSettingsButton"), style: "GUIButtonFreeScale");
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}
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private void CreateServerMessagePopup(string serverName, string message)
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{
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if (string.IsNullOrEmpty(message)) { return; }
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var popup = new GUIMessageBox(serverName, string.Empty, minSize: new Point(GUI.IntScale(650), GUI.IntScale(650)));
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//popup.Content.Stretch = true;
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popup.Header.Font = GUIStyle.LargeFont;
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popup.Header.RectTransform.MinSize = new Point(0, (int)popup.Header.TextSize.Y);
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var textListBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), popup.Content.RectTransform));
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var text = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textListBox.Content.RectTransform), message, wrap: true)
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{
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CanBeFocused = false
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};
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text.RectTransform.MinSize = new Point(0, (int)text.TextSize.Y);
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}
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public void RefreshPlaystyleIcons()
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@@ -1474,7 +1504,8 @@ namespace Barotrauma
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}
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else
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{
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GameMain.Client.RequestStartRound();
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//if a campaign is active, and we're not setting one up atm, start button continues the existing campaign
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GameMain.Client.RequestStartRound(continueCampaign: GameMain.GameSession?.GameMode is CampaignMode && CampaignSetupFrame is not { Visible: true });
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CoroutineManager.StartCoroutine(WaitForStartRound(StartButton), "WaitForStartRound");
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}
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return true;
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@@ -1570,10 +1601,7 @@ namespace Barotrauma
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chatInput.OnTextChanged += GameMain.Client.TypingChatMessage;
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chatInput.OnDeselected += (sender, key) =>
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{
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if (GameMain.Client != null)
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{
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GameMain.Client.ChatBox.ChatManager.Clear();
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}
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GameMain.Client?.ChatBox.ChatManager.Clear();
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};
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//disable/hide elements the clients are not supposed to use/see
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@@ -1815,6 +1815,7 @@ namespace Barotrauma
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public void StoreServerFilters()
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{
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if (loadingServerFilters) { return; }
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foreach (KeyValuePair<Identifier, GUITickBox> filterBox in filterTickBoxes)
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{
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ServerListFilters.Instance.SetAttribute(filterBox.Key, filterBox.Value.Selected.ToString());
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@@ -1826,8 +1827,10 @@ namespace Barotrauma
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GameSettings.SaveCurrentConfig();
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}
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private bool loadingServerFilters;
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public void LoadServerFilters()
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{
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loadingServerFilters = true;
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XDocument currentConfigDoc = XMLExtensions.TryLoadXml(GameSettings.PlayerConfigPath);
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ServerListFilters.Init(currentConfigDoc.Root.GetChildElement("serverfilters"));
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foreach (KeyValuePair<Identifier, GUITickBox> filterBox in filterTickBoxes)
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@@ -1845,6 +1848,7 @@ namespace Barotrauma
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var child = ternaryFilter.Value.ListBox.Content.GetChildByUserData(ternaryOption);
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ternaryFilter.Value.Select(ternaryFilter.Value.ListBox.Content.GetChildIndex(child));
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}
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loadingServerFilters = false;
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}
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}
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@@ -868,12 +868,8 @@ namespace Barotrauma
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string prefabTags = GetPrefabTags(it);
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if (string.IsNullOrEmpty(text) || string.IsNullOrEmpty(prefabTags)) { return text; }
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text = text.Remove(prefabTags);
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if (text.StartsWith(","))
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{
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text = text.Remove(0, 1);
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}
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return text;
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string[] splitTags = text.Split(',');
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return string.Join(',', splitTags.Where(t => !it.Prefab.Tags.Contains(t)));
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}
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static string GetPrefabTags(Item it) => string.Join(',', it.Prefab.Tags);
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@@ -444,6 +444,7 @@ namespace Barotrauma
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var modifiedLine = line;
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while (font.MeasureString($"{modifiedLine}...").X > lineX)
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{
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if (modifiedLine.Length == 0) { break; }
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modifiedLine = modifiedLine[..^1];
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}
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sb.AppendLine($"{modifiedLine}...");
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