(d9894f840) Round UI text positions to integers, rendering at a fractional position makes them look messy

This commit is contained in:
Joonas Rikkonen
2019-05-18 17:20:25 +03:00
parent 1e00493502
commit 09ddcc8436
4 changed files with 7 additions and 2 deletions
@@ -328,9 +328,13 @@ namespace Barotrauma
if (!string.IsNullOrEmpty(text))
{
Vector2 pos = rect.Location.ToVector2() + textPos + TextOffset;
pos.X = (int)pos.X;
pos.Y = (int)pos.Y;
Font.DrawString(spriteBatch,
Wrap ? wrappedText : text,
rect.Location.ToVector2() + textPos + TextOffset,
pos,
textColor * (textColor.A / 255.0f),
0.0f, origin, TextScale,
SpriteEffects.None, textDepth);