- sonar shows the outlines of docked subs (instead of normal sonar blips)

- fixed lights not being removed if the same explosion is triggered again before the previous one is finished
- fixed electrical shocks from junction boxes stunning nearby players (and not just the player using the jb)
- showing restart timer as mins + secs
- more server settings
This commit is contained in:
Regalis
2016-07-25 18:30:13 +03:00
parent dd9b78f8ff
commit 09782be231
8 changed files with 127 additions and 43 deletions
+2 -1
View File
@@ -92,7 +92,8 @@ namespace Barotrauma
if (PlayerInput.KeyDown(Keys.J)) targetMovement.X -= 1.0f;
if (PlayerInput.KeyDown(Keys.L)) targetMovement.X += 1.0f;
GameMain.GameSession.Submarine.ApplyForce(targetMovement * 100000.0f);
if (targetMovement != Vector2.Zero)
GameMain.GameSession.Submarine.ApplyForce(targetMovement * GameMain.GameSession.Submarine.SubBody.Body.Mass * 100.0f);
}
#endif