Merge branch 'master' into new-netcode
Conflicts: Subsurface/Source/GUI/GUITextBlock.cs Subsurface/Source/GameMain.cs Subsurface/Source/Items/Components/Machines/Radar.cs Subsurface/Source/Networking/GameClient.cs
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@@ -141,6 +141,18 @@
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<Propulsion force="-40" usablein="both"/>
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<Projectile launchimpulse="80.0">
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<Attack damage="1000" bleedingdamage="10" structuredamage="500" damagetype="Blunt"/>
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<StatusEffect type="OnUse" Condition="-100.0" stun="10.0" disabledeltatime="true" sound="Content/Items/Artifacts/alienweapon.ogg">
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<Explosion range="1000.0" structuredamage="5000" damage="1000" stun="10" force="50.0"/>
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</StatusEffect>
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<StatusEffect type="OnActive" target="This">
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<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
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</StatusEffect>
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</Projectile>
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<ItemContainer capacity="1" hideitems="false" itempos="9,-15">
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<Containable name="Welding Fuel Tank"/>
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<Containable name="Oxygen Tank"/>
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@@ -75,11 +75,12 @@
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<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
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</Steering>
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<Radar canbeselected = "true" powerconsumption="100">
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<Radar canbeselected = "true" powerconsumption="100" displaybordersize="0.2">
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<sound file="radarPing.ogg" type="OnUse" range="4000.0"/>
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<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI" color="0.0,0.0,0.0,0.0"/>
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<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
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<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
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<Blip texture="Content/Items/Engine/radarBlip.png" origin="0.5,0.5"/>
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</Radar>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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@@ -105,11 +106,12 @@
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<item name="Screwdriver"/>
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</fixrequirement>
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<Radar canbeselected = "true" powerconsumption="100">
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<Radar canbeselected = "true" powerconsumption="100" displaybordersize="0.2">
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<StatusEffect type="InWater" target="This" condition="-1.0"/>
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<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
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<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
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<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
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<Blip texture="Content/Items/Engine/radarBlip.png" origin="0.5,0.5"/>
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</Radar>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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@@ -198,12 +198,13 @@
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<Holdable slots="Any,RightHand,LeftHand"
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holdangle="30" handle1="-10,0"/>
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<Radar range="6000.0" powerconsumption="10" drawhudwhenequipped="true" detectsubmarinewalls="true">
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<Radar range="6000.0" powerconsumption="10" drawhudwhenequipped="true" detectsubmarinewalls="true" displaybordersize="0.2">
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<StatusEffect type="OnUse" target="Contained" Condition="-1.0" disabledeltatime="true"/>
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<sound file="Content/Items/Engine/radarPing.ogg" type="OnUse" range="1000.0"/>
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<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
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<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
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<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
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<Blip texture="Content/Items/Engine/radarBlip.png" origin="0.5,0.5"/>
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</Radar>
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<ItemContainer capacity="1" hideitems="true">
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@@ -60,6 +60,7 @@
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<ItemContainer hideitems="false" drawinventory="true" capacity="6" slotsperrow="6" itempos="24,-75" iteminterval="26,0" itemrotation="90" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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<Containable name="Nuclear Shell"/>
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<Containable name="Ancient Weapon"/>
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</ItemContainer>
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</Item>
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