Fuel rods can't be turned back to uranium/incendium if they've already been used, fixed level generation breaking with smaller subs
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@@ -59,7 +59,7 @@
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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<Item name="Uranium Bar"/>
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<Item name="Uranium Bar" requirefullcondition="true"/>
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</Deconstruct>
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<Sprite texture ="fuelrod.png"/>
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@@ -78,7 +78,7 @@
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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<Item name="Incendium Bar"/>
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<Item name="Incendium Bar" requirefullcondition="true"/>
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</Deconstruct>
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<Sprite texture ="fuelrod.png"/>
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