Unstable 0.1500.5.0 (almost forgor edition 💀)
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@@ -1042,8 +1042,6 @@ namespace FarseerPhysics.Dynamics
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body._world = null;
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BodyList.Remove(body);
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body.UserData = null;
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if (BodyRemoved != null)
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BodyRemoved(this, body);
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