Unstable 0.1500.5.0 (almost forgor edition 💀)

This commit is contained in:
Markus Isberg
2021-10-01 23:56:14 +09:00
parent 3043a9a7bc
commit 08bdfc6cea
150 changed files with 5669 additions and 4403 deletions
@@ -22,14 +22,17 @@ namespace Barotrauma
Place(subs);
subs.ForEach(s => s.Info.InitialSuppliesSpawned = true);
}
foreach (var sub in Submarine.Loaded)
{
if (sub.Info.Type == SubmarineType.Wreck ||
sub.Info.Type == SubmarineType.BeaconStation)
if (sub.Info.Type == SubmarineType.Player ||
sub.Info.Type == SubmarineType.Outpost ||
sub.Info.Type == SubmarineType.OutpostModule ||
sub.Info.Type == SubmarineType.EnemySubmarine)
{
Place(sub.ToEnumerable());
continue;
}
Place(sub.ToEnumerable());
}
if (Level.Loaded?.StartOutpost != null && Level.Loaded.Type == LevelData.LevelType.Outpost)