Unstable 0.1500.5.0 (almost forgor edition 💀)
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@@ -22,9 +22,10 @@
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OnSevered = 17,
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OnProduceSpawned = 18,
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OnOpen = 19, OnClose = 20,
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OnDeath = OnBroken,
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OnSuccess,
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OnAbility,
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OnSpawn = 21,
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OnSuccess = 22,
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OnAbility = 23,
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OnDeath = OnBroken
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}
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public enum AbilityEffectType
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@@ -62,7 +63,10 @@
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OnItemDeconstructedInventory,
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OnStopTinkering,
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OnItemPicked,
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OnGeneticMaterialCombinedOrRefined,
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OnCrewGeneticMaterialCombinedOrRefined,
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AfterSubmarineAttacked,
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OnApplyTreatment,
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}
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public enum StatTypes
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@@ -100,7 +104,8 @@
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RepairToolStructureRepairMultiplier,
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RepairToolStructureDamageMultiplier,
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RepairToolDeattachTimeMultiplier,
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MaxRepairConditionMultiplier,
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MaxRepairConditionMultiplierMechanical,
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MaxRepairConditionMultiplierElectrical,
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IncreaseFabricationQuality,
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GeneticMaterialRefineBonus,
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GeneticMaterialTaintedProbabilityReductionOnCombine,
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@@ -114,11 +119,9 @@
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MissionMoneyGainMultiplier,
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ExperienceGainMultiplier,
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MissionExperienceGainMultiplier,
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// these should be deprecated and moved to their own implementation, no sense making them share space with stat values
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Coauthor,
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WarriorPoetMissionRuns,
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WarriorPoetEnemiesKilled,
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QuickfixRepairCount,
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ExtraSpecialSalesCount,
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ApplyTreatmentsOnSelfFraction,
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MaxAttachableCount,
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}
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public enum AbilityFlags
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@@ -134,6 +137,8 @@
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GainSkillPastMaximum,
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RetainExperienceForNewCharacter,
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AllowSecondOrderedTarget,
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PowerfulCPR,
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AlwaysStayConscious,
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}
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}
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