Unstable 0.1500.5.0 (almost forgor edition 💀)
This commit is contained in:
+16
-1
@@ -287,7 +287,9 @@ namespace Barotrauma
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characterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.275f), subLayout.RectTransform));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), subLayout.RectTransform), job.Name, job.UIColor);
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var jobTextContainer =
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), subLayout.RectTransform), style: null);
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var jobText = new GUITextBlock(new RectTransform(Vector2.One, jobTextContainer.RectTransform), job.Name, job.UIColor);
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var characterName = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), subLayout.RectTransform))
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{
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@@ -327,8 +329,11 @@ namespace Barotrauma
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characterName.Text = characterInfo.Name;
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characterName.UserData = "random";
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}
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StealRandomizeButton(menu, jobTextContainer);
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}
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};
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StealRandomizeButton(CharacterMenus[i], jobTextContainer);
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}
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}
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@@ -381,6 +386,16 @@ namespace Barotrauma
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maxMissionCountContainer.Children.ForEach(c => c.ToolTip = maxMissionCountSettingHolder.ToolTip);
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}
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private static void StealRandomizeButton(CharacterInfo.AppearanceCustomizationMenu menu, GUIComponent parent)
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{
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//This is just stupid
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var randomizeButton = menu.RandomizeButton;
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var oldButton = parent.GetChild<GUIButton>();
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parent.RemoveChild(oldButton);
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randomizeButton.RectTransform.Parent = parent.RectTransform;
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randomizeButton.RectTransform.RelativeSize = Vector2.One * 1.3f;
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}
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private bool FinishSetup(GUIButton btn, object userdata)
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{
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if (string.IsNullOrWhiteSpace(saveNameBox.Text))
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+29
-30
@@ -483,21 +483,18 @@ namespace Barotrauma.CharacterEditor
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// It's possible that the physics are disabled, because the angle widgets handle input logic in the draw method (which they shouldn't)
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character.AnimController.Collider.PhysEnabled = true;
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}
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if (character.IsHumanoid)
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animTestPoseToggle.Enabled = CurrentAnimation.IsGroundedAnimation;
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if (animTestPoseToggle.Enabled)
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{
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animTestPoseToggle.Enabled = CurrentAnimation.IsGroundedAnimation;
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if (animTestPoseToggle.Enabled)
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if (PlayerInput.KeyHit(Keys.X))
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{
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if (PlayerInput.KeyHit(Keys.X))
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{
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SetToggle(animTestPoseToggle, !animTestPoseToggle.Selected);
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}
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}
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else
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{
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animTestPoseToggle.Selected = false;
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SetToggle(animTestPoseToggle, !animTestPoseToggle.Selected);
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}
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}
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else
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{
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animTestPoseToggle.Selected = false;
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}
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if (PlayerInput.KeyHit(InputType.Run))
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{
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// TODO: refactor this horrible hacky index manipulation mess
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@@ -1072,7 +1069,7 @@ namespace Barotrauma.CharacterEditor
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{
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if (jointCreationMode == JointCreationMode.Create)
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{
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jointEndLimb = GetClosestLimbOnSpritesheet(PlayerInput.MousePosition, l => l != null && l != jointStartLimb && l.ActiveSprite != null);
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jointEndLimb = GetClosestLimbOnSpritesheet(PlayerInput.MousePosition, l => l != null && l != jointStartLimb && l.ActiveSprite != null && !l.Hidden);
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if (jointEndLimb != null && PlayerInput.PrimaryMouseButtonClicked())
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{
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Vector2 anchor1 = anchor1Pos.HasValue ? anchor1Pos.Value / spriteSheetZoom : Vector2.Zero;
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@@ -1085,7 +1082,7 @@ namespace Barotrauma.CharacterEditor
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}
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else if (PlayerInput.PrimaryMouseButtonClicked())
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{
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jointStartLimb = GetClosestLimbOnSpritesheet(PlayerInput.MousePosition, l => selectedLimbs.Contains(l));
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jointStartLimb = GetClosestLimbOnSpritesheet(PlayerInput.MousePosition, l => selectedLimbs.Contains(l) && !l.Hidden);
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anchor1Pos = GetLimbSpritesheetRect(jointStartLimb).Center.ToVector2() - PlayerInput.MousePosition;
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jointCreationMode = JointCreationMode.Create;
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}
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@@ -1094,7 +1091,7 @@ namespace Barotrauma.CharacterEditor
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{
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if (jointCreationMode == JointCreationMode.Create)
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{
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jointEndLimb = GetClosestLimbOnRagdoll(PlayerInput.MousePosition, l => l != null && l != jointStartLimb && l.ActiveSprite != null);
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jointEndLimb = GetClosestLimbOnRagdoll(PlayerInput.MousePosition, l => l != null && l != jointStartLimb && l.ActiveSprite != null && !l.Hidden);
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if (jointEndLimb != null && PlayerInput.PrimaryMouseButtonClicked())
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{
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Vector2 anchor1 = anchor1Pos ?? Vector2.Zero;
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@@ -1105,7 +1102,7 @@ namespace Barotrauma.CharacterEditor
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}
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else if (PlayerInput.PrimaryMouseButtonClicked())
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{
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jointStartLimb = GetClosestLimbOnRagdoll(PlayerInput.MousePosition, l => selectedLimbs.Contains(l));
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jointStartLimb = GetClosestLimbOnRagdoll(PlayerInput.MousePosition, l => selectedLimbs.Contains(l) && !l.Hidden);
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anchor1Pos = ConvertUnits.ToDisplayUnits(jointStartLimb.body.FarseerBody.GetLocalPoint(ScreenToSim(PlayerInput.MousePosition)));
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jointCreationMode = JointCreationMode.Create;
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}
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@@ -1185,8 +1182,15 @@ namespace Barotrauma.CharacterEditor
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private void CreateLimb(XElement newElement)
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{
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var lastLimbElement = RagdollParams.MainElement.Elements("limb").Last();
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lastLimbElement.AddAfterSelf(newElement);
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var lastElement = RagdollParams.MainElement.GetChildElements("limb").LastOrDefault();
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if (lastElement != null)
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{
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lastElement.AddAfterSelf(newElement);
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}
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else
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{
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RagdollParams.MainElement.AddFirst(newElement);
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}
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var newLimbParams = new RagdollParams.LimbParams(newElement, RagdollParams);
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RagdollParams.Limbs.Add(newLimbParams);
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character.AnimController.Recreate();
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@@ -1217,12 +1221,7 @@ namespace Barotrauma.CharacterEditor
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new XAttribute("limb1anchor", $"{a1.X.Format(2)}, {a1.Y.Format(2)}"),
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new XAttribute("limb2anchor", $"{a2.X.Format(2)}, {a2.Y.Format(2)}")
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);
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var lastJointElement = RagdollParams.MainElement.Elements("joint").LastOrDefault();
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if (lastJointElement == null)
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{
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// If no joints exist, use the last limb element.
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lastJointElement = RagdollParams.MainElement.Elements("limb").LastOrDefault();
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}
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var lastJointElement = RagdollParams.MainElement.GetChildElements("joint").LastOrDefault() ?? RagdollParams.MainElement.GetChildElements("limb").LastOrDefault();
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if (lastJointElement == null)
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{
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DebugConsole.ThrowError(GetCharacterEditorTranslation("CantAddJointsNoLimbElements"));
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@@ -2196,7 +2195,7 @@ namespace Barotrauma.CharacterEditor
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animTestPoseToggle = new GUITickBox(new RectTransform(toggleSize, layoutGroup.RectTransform), GetCharacterEditorTranslation("AnimationTestPose"))
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{
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Selected = character.AnimController.AnimationTestPose,
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Enabled = character.IsHumanoid,
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Enabled = true,
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OnSelected = box =>
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{
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character.AnimController.AnimationTestPose = box.Selected;
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@@ -2760,7 +2759,7 @@ namespace Barotrauma.CharacterEditor
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return false;
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}
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#endif
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if (!string.IsNullOrEmpty(RagdollParams.Texture) && !File.Exists(RagdollParams.Texture))
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if (!character.IsHuman && !string.IsNullOrEmpty(RagdollParams.Texture) && !File.Exists(RagdollParams.Texture))
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{
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DebugConsole.ThrowError($"Invalid texture path: {RagdollParams.Texture}");
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return false;
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@@ -3863,7 +3862,7 @@ namespace Barotrauma.CharacterEditor
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{
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// Head angle
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DrawRadialWidget(spriteBatch, SimToScreen(head.SimPosition), animParams.HeadAngle, GetCharacterEditorTranslation("HeadAngle"), Color.White,
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angle => TryUpdateAnimParam("headangle", angle), circleRadius: 25, rotationOffset: collider.Rotation + MathHelper.Pi, clockWise: dir < 0, wrapAnglePi: true, holdPosition: true);
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angle => TryUpdateAnimParam("headangle", angle), circleRadius: 25, rotationOffset: -collider.Rotation + head.Params.GetSpriteOrientation() * dir, clockWise: dir < 0, wrapAnglePi: true, holdPosition: true);
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// Head position and leaning
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Color color = GUI.Style.Red;
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if (animParams.IsGroundedAnimation)
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@@ -3972,7 +3971,7 @@ namespace Barotrauma.CharacterEditor
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}
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// Torso angle
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DrawRadialWidget(spriteBatch, SimToScreen(referencePoint), animParams.TorsoAngle, GetCharacterEditorTranslation("TorsoAngle"), Color.White,
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angle => TryUpdateAnimParam("torsoangle", angle), rotationOffset: collider.Rotation + MathHelper.Pi, clockWise: dir < 0, wrapAnglePi: true, holdPosition: true);
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angle => TryUpdateAnimParam("torsoangle", angle), rotationOffset: -collider.Rotation + torso.Params.GetSpriteOrientation() * dir, clockWise: dir < 0, wrapAnglePi: true, holdPosition: true);
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Color color = Color.DodgerBlue;
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if (animParams.IsGroundedAnimation)
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{
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@@ -4075,7 +4074,7 @@ namespace Barotrauma.CharacterEditor
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if (tail != null && fishParams != null)
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{
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DrawRadialWidget(spriteBatch, SimToScreen(tail.SimPosition), fishParams.TailAngle, GetCharacterEditorTranslation("TailAngle"), Color.White,
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angle => TryUpdateAnimParam("tailangle", angle), circleRadius: 25, rotationOffset: collider.Rotation + MathHelper.Pi, clockWise: dir < 0, wrapAnglePi: true, holdPosition: true);
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angle => TryUpdateAnimParam("tailangle", angle), circleRadius: 25, rotationOffset: -collider.Rotation + tail.Params.GetSpriteOrientation() * dir, clockWise: dir < 0, wrapAnglePi: true, holdPosition: true);
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}
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// Foot angle
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if (foot != null)
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@@ -4101,13 +4100,13 @@ namespace Barotrauma.CharacterEditor
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fishParams.FootAnglesInRadians[limb.Params.ID] = MathHelper.ToRadians(angle);
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TryUpdateAnimParam("footangles", fishParams.FootAngles);
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},
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circleRadius: 25, rotationOffset: collider.Rotation, clockWise: dir < 0, wrapAnglePi: true, autoFreeze: true);
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circleRadius: 25, rotationOffset: -collider.Rotation + limb.Params.GetSpriteOrientation() * dir, clockWise: dir < 0, wrapAnglePi: true, autoFreeze: true);
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}
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}
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else if (humanParams != null)
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{
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DrawRadialWidget(spriteBatch, SimToScreen(foot.SimPosition), humanParams.FootAngle, GetCharacterEditorTranslation("FootAngle"), Color.White,
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angle => TryUpdateAnimParam("footangle", angle), circleRadius: 25, rotationOffset: collider.Rotation + MathHelper.Pi, clockWise: dir < 0, wrapAnglePi: true);
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angle => TryUpdateAnimParam("footangle", angle), circleRadius: 25, rotationOffset: -collider.Rotation + foot.Params.GetSpriteOrientation() * dir, clockWise: dir > 0, wrapAnglePi: true);
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}
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// Grounded only
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if (groundedParams != null)
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@@ -36,7 +36,7 @@ namespace Barotrauma
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private readonly GUITextBox seedBox;
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private readonly GUITickBox lightingEnabled, cursorLightEnabled;
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private readonly GUITickBox lightingEnabled, cursorLightEnabled, mirrorLevel;
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private Sprite editingSprite;
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@@ -74,9 +74,7 @@ namespace Barotrauma
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ruinParamsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedLeftPanel.RectTransform));
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ruinParamsList.OnSelected += (GUIComponent component, object obj) =>
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{
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var ruinGenerationParams = obj as RuinGenerationParams;
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editorContainer.ClearChildren();
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new SerializableEntityEditor(editorContainer.Content.RectTransform, ruinGenerationParams, false, true, elementHeight: 20);
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CreateOutpostGenerationParamsEditor(obj as OutpostGenerationParams);
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return true;
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};
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@@ -95,101 +93,7 @@ namespace Barotrauma
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outpostParamsList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.2f), paddedLeftPanel.RectTransform));
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outpostParamsList.OnSelected += (GUIComponent component, object obj) =>
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{
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var outpostGenerationParams = obj as OutpostGenerationParams;
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editorContainer.ClearChildren();
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var outpostParamsEditor = new SerializableEntityEditor(editorContainer.Content.RectTransform, outpostGenerationParams, false, true, elementHeight: 20);
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// location type -------------------------
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var locationTypeGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, 20)), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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Stretch = true
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};
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform), TextManager.Get("outpostmoduleallowedlocationtypes"), textAlignment: Alignment.CenterLeft);
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HashSet<string> availableLocationTypes = new HashSet<string> { "any" };
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foreach (LocationType locationType in LocationType.List) { availableLocationTypes.Add(locationType.Identifier); }
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var locationTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform),
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text: string.Join(", ", outpostGenerationParams.AllowedLocationTypes.Select(lt => TextManager.Capitalize(lt)) ?? "any".ToEnumerable()), selectMultiple: true);
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foreach (string locationType in availableLocationTypes)
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{
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locationTypeDropDown.AddItem(TextManager.Capitalize(locationType), locationType);
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if (outpostGenerationParams.AllowedLocationTypes.Contains(locationType))
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{
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locationTypeDropDown.SelectItem(locationType);
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}
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}
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if (!outpostGenerationParams.AllowedLocationTypes.Any())
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{
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locationTypeDropDown.SelectItem("any");
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}
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locationTypeDropDown.OnSelected += (_, __) =>
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{
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outpostGenerationParams.SetAllowedLocationTypes(locationTypeDropDown.SelectedDataMultiple.Cast<string>());
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locationTypeDropDown.Text = ToolBox.LimitString(locationTypeDropDown.Text, locationTypeDropDown.Font, locationTypeDropDown.Rect.Width);
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return true;
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};
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locationTypeGroup.RectTransform.MinSize = new Point(locationTypeGroup.Rect.Width, locationTypeGroup.RectTransform.Children.Max(c => c.MinSize.Y));
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outpostParamsEditor.AddCustomContent(locationTypeGroup, 100);
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// module count -------------------------
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var moduleLabel = new GUITextBlock(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(70 * GUI.Scale))), TextManager.Get("submarinetype.outpostmodules"), font: GUI.SubHeadingFont);
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outpostParamsEditor.AddCustomContent(moduleLabel, 100);
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foreach (KeyValuePair<string, int> moduleCount in outpostGenerationParams.ModuleCounts)
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{
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var moduleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(25 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.CenterLeft);
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), TextManager.Capitalize(moduleCount.Key), textAlignment: Alignment.CenterLeft);
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new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), GUINumberInput.NumberType.Int)
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{
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MinValueInt = 0,
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MaxValueInt = 100,
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IntValue = moduleCount.Value,
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OnValueChanged = (numInput) =>
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{
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outpostGenerationParams.SetModuleCount(moduleCount.Key, numInput.IntValue);
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if (numInput.IntValue == 0)
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{
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outpostParamsList.Select(outpostParamsList.SelectedData);
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}
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}
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};
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moduleCountGroup.RectTransform.MinSize = new Point(moduleCountGroup.Rect.Width, moduleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y));
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outpostParamsEditor.AddCustomContent(moduleCountGroup, 100);
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}
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// add module count -------------------------
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var addModuleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(40 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.Center);
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HashSet<string> availableFlags = new HashSet<string>();
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foreach (string flag in OutpostGenerationParams.Params.SelectMany(p => p.ModuleCounts.Select(m => m.Key))) { availableFlags.Add(flag); }
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foreach (var sub in SubmarineInfo.SavedSubmarines)
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{
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if (sub.OutpostModuleInfo == null) { continue; }
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foreach (string flag in sub.OutpostModuleInfo.ModuleFlags) { availableFlags.Add(flag); }
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}
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var moduleTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.8f, 0.8f), addModuleCountGroup.RectTransform),
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text: TextManager.Get("leveleditor.addmoduletype"));
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foreach (string flag in availableFlags)
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{
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if (outpostGenerationParams.ModuleCounts.Any(mc => mc.Key.Equals(flag, StringComparison.OrdinalIgnoreCase))) { continue; }
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moduleTypeDropDown.AddItem(TextManager.Capitalize(flag), flag);
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}
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moduleTypeDropDown.OnSelected += (_, userdata) =>
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{
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outpostGenerationParams.SetModuleCount(userdata as string, 1);
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outpostParamsList.Select(outpostParamsList.SelectedData);
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return true;
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};
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addModuleCountGroup.RectTransform.MinSize = new Point(addModuleCountGroup.Rect.Width, addModuleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y));
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outpostParamsEditor.AddCustomContent(addModuleCountGroup, 100);
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CreateOutpostGenerationParamsEditor(obj as OutpostGenerationParams);
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return true;
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};
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@@ -239,10 +143,12 @@ namespace Barotrauma
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editorContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f), paddedRightPanel.RectTransform));
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var seedContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform), isHorizontal: true);
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var seedContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.02f), paddedRightPanel.RectTransform), isHorizontal: true);
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new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), TextManager.Get("leveleditor.levelseed"));
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seedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedContainer.RectTransform), ToolBox.RandomSeed(8));
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mirrorLevel = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.02f), paddedRightPanel.RectTransform), TextManager.Get("mirrorentityx"));
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), paddedRightPanel.RectTransform),
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TextManager.Get("leveleditor.generate"))
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{
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@@ -253,7 +159,7 @@ namespace Barotrauma
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GameMain.LightManager.ClearLights();
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LevelData levelData = LevelData.CreateRandom(seedBox.Text, generationParams: selectedParams);
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levelData.ForceOutpostGenerationParams = outpostParamsList.SelectedData as OutpostGenerationParams;
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Level.Generate(levelData, mirror: false);
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Level.Generate(levelData, mirror: mirrorLevel.Selected);
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GameMain.LightManager.AddLight(pointerLightSource);
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if (!wasLevelLoaded || cam.Position.X < 0 || cam.Position.Y < 0 || cam.Position.Y > Level.Loaded.Size.X || cam.Position.Y > Level.Loaded.Size.Y)
|
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{
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||||
@@ -408,7 +314,7 @@ namespace Barotrauma
|
||||
editorContainer.ClearChildren();
|
||||
ruinParamsList.Content.ClearChildren();
|
||||
|
||||
foreach (RuinGenerationParams genParams in RuinGenerationParams.List)
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foreach (RuinGenerationParams genParams in RuinGenerationParams.RuinParams)
|
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{
|
||||
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), ruinParamsList.Content.RectTransform) { MinSize = new Point(0, 20) },
|
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genParams.Name)
|
||||
@@ -500,6 +406,104 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateOutpostGenerationParamsEditor(OutpostGenerationParams outpostGenerationParams)
|
||||
{
|
||||
editorContainer.ClearChildren();
|
||||
var outpostParamsEditor = new SerializableEntityEditor(editorContainer.Content.RectTransform, outpostGenerationParams, false, true, elementHeight: 20);
|
||||
|
||||
// location type -------------------------
|
||||
|
||||
var locationTypeGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, 20)), isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
||||
{
|
||||
Stretch = true
|
||||
};
|
||||
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform), TextManager.Get("outpostmoduleallowedlocationtypes"), textAlignment: Alignment.CenterLeft);
|
||||
HashSet<string> availableLocationTypes = new HashSet<string> { "any" };
|
||||
foreach (LocationType locationType in LocationType.List) { availableLocationTypes.Add(locationType.Identifier); }
|
||||
|
||||
var locationTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform),
|
||||
text: string.Join(", ", outpostGenerationParams.AllowedLocationTypes.Select(lt => TextManager.Capitalize(lt)) ?? "any".ToEnumerable()), selectMultiple: true);
|
||||
foreach (string locationType in availableLocationTypes)
|
||||
{
|
||||
locationTypeDropDown.AddItem(TextManager.Capitalize(locationType), locationType);
|
||||
if (outpostGenerationParams.AllowedLocationTypes.Contains(locationType))
|
||||
{
|
||||
locationTypeDropDown.SelectItem(locationType);
|
||||
}
|
||||
}
|
||||
if (!outpostGenerationParams.AllowedLocationTypes.Any())
|
||||
{
|
||||
locationTypeDropDown.SelectItem("any");
|
||||
}
|
||||
|
||||
locationTypeDropDown.OnSelected += (_, __) =>
|
||||
{
|
||||
outpostGenerationParams.SetAllowedLocationTypes(locationTypeDropDown.SelectedDataMultiple.Cast<string>());
|
||||
locationTypeDropDown.Text = ToolBox.LimitString(locationTypeDropDown.Text, locationTypeDropDown.Font, locationTypeDropDown.Rect.Width);
|
||||
return true;
|
||||
};
|
||||
locationTypeGroup.RectTransform.MinSize = new Point(locationTypeGroup.Rect.Width, locationTypeGroup.RectTransform.Children.Max(c => c.MinSize.Y));
|
||||
|
||||
outpostParamsEditor.AddCustomContent(locationTypeGroup, 100);
|
||||
|
||||
// module count -------------------------
|
||||
|
||||
var moduleLabel = new GUITextBlock(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(70 * GUI.Scale))), TextManager.Get("submarinetype.outpostmodules"), font: GUI.SubHeadingFont);
|
||||
outpostParamsEditor.AddCustomContent(moduleLabel, 100);
|
||||
|
||||
foreach (KeyValuePair<string, int> moduleCount in outpostGenerationParams.ModuleCounts)
|
||||
{
|
||||
var moduleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(25 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.CenterLeft);
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), TextManager.Capitalize(moduleCount.Key), textAlignment: Alignment.CenterLeft);
|
||||
new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), moduleCountGroup.RectTransform), GUINumberInput.NumberType.Int)
|
||||
{
|
||||
MinValueInt = 0,
|
||||
MaxValueInt = 100,
|
||||
IntValue = moduleCount.Value,
|
||||
OnValueChanged = (numInput) =>
|
||||
{
|
||||
outpostGenerationParams.SetModuleCount(moduleCount.Key, numInput.IntValue);
|
||||
if (numInput.IntValue == 0)
|
||||
{
|
||||
outpostParamsList.Select(outpostParamsList.SelectedData);
|
||||
}
|
||||
}
|
||||
};
|
||||
moduleCountGroup.RectTransform.MinSize = new Point(moduleCountGroup.Rect.Width, moduleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y));
|
||||
outpostParamsEditor.AddCustomContent(moduleCountGroup, 100);
|
||||
}
|
||||
|
||||
// add module count -------------------------
|
||||
|
||||
var addModuleCountGroup = new GUILayoutGroup(new RectTransform(new Point(editorContainer.Content.Rect.Width, (int)(40 * GUI.Scale))), isHorizontal: true, childAnchor: Anchor.Center);
|
||||
|
||||
HashSet<string> availableFlags = new HashSet<string>();
|
||||
foreach (string flag in OutpostGenerationParams.Params.SelectMany(p => p.ModuleCounts.Select(m => m.Key))) { availableFlags.Add(flag); }
|
||||
foreach (var sub in SubmarineInfo.SavedSubmarines)
|
||||
{
|
||||
if (sub.OutpostModuleInfo == null) { continue; }
|
||||
foreach (string flag in sub.OutpostModuleInfo.ModuleFlags) { availableFlags.Add(flag); }
|
||||
}
|
||||
|
||||
var moduleTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.8f, 0.8f), addModuleCountGroup.RectTransform),
|
||||
text: TextManager.Get("leveleditor.addmoduletype"));
|
||||
foreach (string flag in availableFlags)
|
||||
{
|
||||
if (outpostGenerationParams.ModuleCounts.Any(mc => mc.Key.Equals(flag, StringComparison.OrdinalIgnoreCase))) { continue; }
|
||||
moduleTypeDropDown.AddItem(TextManager.Capitalize(flag), flag);
|
||||
}
|
||||
moduleTypeDropDown.OnSelected += (_, userdata) =>
|
||||
{
|
||||
outpostGenerationParams.SetModuleCount(userdata as string, 1);
|
||||
outpostParamsList.Select(outpostParamsList.SelectedData);
|
||||
return true;
|
||||
};
|
||||
addModuleCountGroup.RectTransform.MinSize = new Point(addModuleCountGroup.Rect.Width, addModuleCountGroup.RectTransform.Children.Max(c => c.MinSize.Y));
|
||||
outpostParamsEditor.AddCustomContent(addModuleCountGroup, 100);
|
||||
|
||||
}
|
||||
|
||||
private void CreateLevelObjectEditor(LevelObjectPrefab levelObjectPrefab)
|
||||
{
|
||||
editorContainer.ClearChildren();
|
||||
|
||||
@@ -435,7 +435,7 @@ namespace Barotrauma
|
||||
menuTabs[(int)Tab.Settings] = new GUIFrame(new RectTransform(new Vector2(relativeSize.X, 0.8f), GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing },
|
||||
style: null);
|
||||
|
||||
menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
|
||||
menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize * new Vector2(1.0f, 1.15f), GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
|
||||
menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
|
||||
|
||||
CreateCampaignSetupUI();
|
||||
|
||||
@@ -982,22 +982,24 @@ namespace Barotrauma
|
||||
Visible = false,
|
||||
CanBeFocused = false
|
||||
};
|
||||
continue;
|
||||
}
|
||||
missionTypeTickBoxes[index] = new GUITickBox(new RectTransform(Vector2.One, frame.RectTransform),
|
||||
TextManager.Get("MissionType." + missionType.ToString()))
|
||||
else
|
||||
{
|
||||
UserData = (int)missionType,
|
||||
ToolTip = TextManager.Get("MissionTypeDescription." + missionType.ToString(), returnNull: true),
|
||||
OnSelected = (tickbox) =>
|
||||
missionTypeTickBoxes[index] = new GUITickBox(new RectTransform(Vector2.One, frame.RectTransform),
|
||||
TextManager.Get("MissionType." + missionType.ToString()))
|
||||
{
|
||||
int missionTypeOr = tickbox.Selected ? (int)tickbox.UserData : (int)MissionType.None;
|
||||
int missionTypeAnd = (int)MissionType.All & (!tickbox.Selected ? (~(int)tickbox.UserData) : (int)MissionType.All);
|
||||
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, (int)missionTypeOr, (int)missionTypeAnd);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
frame.RectTransform.MinSize = missionTypeTickBoxes[index].RectTransform.MinSize;
|
||||
UserData = (int)missionType,
|
||||
ToolTip = TextManager.Get("MissionTypeDescription." + missionType.ToString(), returnNull: true),
|
||||
OnSelected = (tickbox) =>
|
||||
{
|
||||
int missionTypeOr = tickbox.Selected ? (int)tickbox.UserData : (int)MissionType.None;
|
||||
int missionTypeAnd = (int)MissionType.All & (!tickbox.Selected ? (~(int)tickbox.UserData) : (int)MissionType.All);
|
||||
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, (int)missionTypeOr, (int)missionTypeAnd);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
frame.RectTransform.MinSize = missionTypeTickBoxes[index].RectTransform.MinSize;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
clientDisabledElements.AddRange(missionTypeTickBoxes);
|
||||
@@ -1428,9 +1430,9 @@ namespace Barotrauma
|
||||
|
||||
bool isGameRunning = GameMain.GameSession?.IsRunning ?? false;
|
||||
|
||||
infoContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, isGameRunning ? 0.95f : 0.9f), parent.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
|
||||
infoContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, isGameRunning ? 0.97f : 0.92f), parent.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
|
||||
{
|
||||
RelativeSpacing = 0.015f,
|
||||
RelativeSpacing = 0.0f,
|
||||
Stretch = true,
|
||||
UserData = characterInfo
|
||||
};
|
||||
@@ -1486,21 +1488,24 @@ namespace Barotrauma
|
||||
}
|
||||
};
|
||||
|
||||
//spacing
|
||||
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.006f), infoContainer.RectTransform), style: null);
|
||||
|
||||
if (allowEditing)
|
||||
{
|
||||
GUILayoutGroup characterInfoTabs = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.02f), infoContainer.RectTransform), isHorizontal: true)
|
||||
GUILayoutGroup characterInfoTabs = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.016f), infoContainer.RectTransform), isHorizontal: true)
|
||||
{
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.02f
|
||||
};
|
||||
|
||||
jobPreferencesButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.33f), characterInfoTabs.RectTransform),
|
||||
jobPreferencesButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), characterInfoTabs.RectTransform),
|
||||
TextManager.Get("JobPreferences"), style: "GUITabButton")
|
||||
{
|
||||
Selected = true,
|
||||
OnClicked = SelectJobPreferencesTab
|
||||
};
|
||||
appearanceButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.33f), characterInfoTabs.RectTransform),
|
||||
appearanceButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), characterInfoTabs.RectTransform),
|
||||
TextManager.Get("CharacterAppearance"), style: "GUITabButton")
|
||||
{
|
||||
OnClicked = SelectAppearanceTab
|
||||
@@ -1515,7 +1520,7 @@ namespace Barotrauma
|
||||
|
||||
JobPreferenceContainer = new GUIFrame(new RectTransform(Vector2.One, characterInfoFrame.RectTransform),
|
||||
style: "GUIFrameListBox");
|
||||
characterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.4f), JobPreferenceContainer.RectTransform, Anchor.TopCenter));
|
||||
characterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.4f), JobPreferenceContainer.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0f, 0.025f) });
|
||||
JobList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.6f), JobPreferenceContainer.RectTransform, Anchor.BottomCenter), true)
|
||||
{
|
||||
Enabled = true,
|
||||
@@ -3191,7 +3196,7 @@ namespace Barotrauma
|
||||
{
|
||||
GUICustomComponent characterIcon = JobPreferenceContainer.GetChild<GUICustomComponent>();
|
||||
JobPreferenceContainer.RemoveChild(characterIcon);
|
||||
GameMain.Client.CharacterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.4f), JobPreferenceContainer.RectTransform, Anchor.TopCenter));
|
||||
GameMain.Client.CharacterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.4f), JobPreferenceContainer.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.025f) });
|
||||
|
||||
GUIListBox listBox = JobPreferenceContainer.GetChild<GUIListBox>();
|
||||
/*foreach (Sprite sprite in jobPreferenceSprites) { sprite.Remove(); }
|
||||
@@ -3297,10 +3302,10 @@ namespace Barotrauma
|
||||
|
||||
private GUIButton CreateJobVariantButton(Pair<JobPrefab, int> jobPrefab, int variantIndex, int variantCount, GUIComponent slot)
|
||||
{
|
||||
float relativeSize = 0.2f;
|
||||
float relativeSize = 0.15f;
|
||||
|
||||
var btn = new GUIButton(new RectTransform(new Vector2(relativeSize), slot.RectTransform, Anchor.TopCenter, scaleBasis: ScaleBasis.BothHeight)
|
||||
{ RelativeOffset = new Vector2(relativeSize * 1.05f * (variantIndex - (variantCount - 1) / 2.0f), 0.02f) },
|
||||
{ RelativeOffset = new Vector2(relativeSize * 1.3f * (variantIndex - (variantCount - 1) / 2.0f), 0.02f) },
|
||||
(variantIndex + 1).ToString(), style: "JobVariantButton")
|
||||
{
|
||||
Selected = jobPrefab.Second == variantIndex,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user