Unstable 0.1500.5.0 (almost forgor edition 💀)
This commit is contained in:
@@ -600,6 +600,8 @@ namespace Barotrauma
|
||||
|
||||
var prevScissorRect = GameMain.Instance.GraphicsDevice.ScissorRectangle;
|
||||
GameMain.Instance.GraphicsDevice.ScissorRectangle = scissorRectangle;
|
||||
var prevRasterizerState = GameMain.Instance.GraphicsDevice.RasterizerState;
|
||||
GameMain.Instance.GraphicsDevice.RasterizerState = GameMain.ScissorTestEnable;
|
||||
|
||||
spriteRecorder.Render(camera);
|
||||
|
||||
@@ -643,6 +645,7 @@ namespace Barotrauma
|
||||
spriteBatch.End();
|
||||
|
||||
GameMain.Instance.GraphicsDevice.ScissorRectangle = prevScissorRect;
|
||||
GameMain.Instance.GraphicsDevice.RasterizerState = prevRasterizerState;
|
||||
spriteBatch.Begin(SpriteSortMode.Deferred);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user