Unstable 0.1500.5.0 (almost forgor edition 💀)
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@@ -1291,7 +1291,7 @@ namespace Barotrauma.Lights
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if (ParentSub != null) { drawPos += ParentSub.DrawPosition; }
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drawPos.Y = -drawPos.Y;
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spriteBatch.Draw(currentTexture, drawPos, null, Color.Multiply(CurrentBrightness), -rotation, center, scale, SpriteEffects.None, 1);
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spriteBatch.Draw(currentTexture, drawPos, null, Color.Multiply(CurrentBrightness), -rotation + MathHelper.ToRadians(LightSourceParams.Rotation), center, scale, SpriteEffects.None, 1);
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return;
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}
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