(eba811de) Unstable 0.9.703.0

This commit is contained in:
Juan Pablo Arce
2020-02-04 11:54:57 -03:00
parent 15499cb704
commit 08ab6185c4
100 changed files with 2162 additions and 1520 deletions
@@ -107,19 +107,16 @@ namespace Barotrauma
: this (rectangle, Submarine.MainSub)
{ }
public Gap(Rectangle newRect, Submarine submarine)
: this(newRect, newRect.Width < newRect.Height, submarine)
public Gap(Rectangle rect, Submarine submarine)
: this(rect, rect.Width < rect.Height, submarine)
{ }
public Gap(Rectangle newRect, bool isHorizontal, Submarine submarine)
public Gap(Rectangle rect, bool isHorizontal, Submarine submarine)
: base(MapEntityPrefab.Find(null, "gap"), submarine)
{
rect = newRect;
this.rect = rect;
flowForce = Vector2.Zero;
this.IsHorizontal = isHorizontal;
IsHorizontal = isHorizontal;
open = 1.0f;
FindHulls();
@@ -131,6 +128,7 @@ namespace Barotrauma
outsideCollisionBlocker.CollisionCategories = Physics.CollisionWall;
outsideCollisionBlocker.CollidesWith = Physics.CollisionCharacter;
outsideCollisionBlocker.Enabled = false;
Resized += newRect => IsHorizontal = newRect.Width < newRect.Height;
DebugConsole.Log("Created gap (" + ID + ")");
}