(eba811de) Unstable 0.9.703.0
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@@ -44,15 +44,9 @@ namespace Barotrauma
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// Adjustment to match the old size of 75,71
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SlotSpriteSmall.size = new Vector2(SlotSpriteSmall.SourceRect.Width * 0.5859375f, SlotSpriteSmall.SourceRect.Height * 0.5546875f);
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slotSpriteVertical = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(672, 218, 75, 144), null, 0);
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slotSpriteHorizontal = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(476, 186, 160, 75), null, 0);
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slotSpriteRound = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(681, 373, 58, 64), null, 0);
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slotHotkeySprite = new Sprite("Content/UI/InventoryUIAtlas.png", new Rectangle(128, 0, 128, 128), null, 0);
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EquipIndicator = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(673, 182, 73, 27), new Vector2(0.5f, 0.5f), 0);
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EquipIndicatorHighlight = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(679, 108, 67, 21), new Vector2(0.5f, 0.5f), 0);
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DropIndicator = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(870, 55, 73, 66), new Vector2(0.5f, 0.75f), 0);
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DropIndicatorHighlight = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(946, 54, 73, 66), new Vector2(0.5f, 0.75f), 0);
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}
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#endif
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}
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