(eba811de) Unstable 0.9.703.0
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@@ -152,7 +152,7 @@ namespace Barotrauma.Particles
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}
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}
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[Editable(0.0f, 10000.0f), Serialize(0.0f, false, description: "Drag applied to the particle when it's moving through water.")]
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[Editable(0.0f, 10000.0f), Serialize(0.0f, false, description: "Radius of the particle's collider. Only has an effect if UseCollision is set to true.")]
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public float CollisionRadius { get; private set; }
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[Editable, Serialize(false, false, description: "Does the particle collide with the walls of the submarine and the level.")]
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