(eba811de) Unstable 0.9.703.0
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@@ -168,10 +168,13 @@ namespace Barotrauma
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public static void Draw(SpriteBatch spriteBatch, Character character, Camera cam)
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{
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if (GUI.DisableHUD) return;
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if (GUI.DisableHUD) { return; }
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character.CharacterHealth.Alignment = Alignment.Right;
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GUI.InfoAreaBackground.Draw(spriteBatch, Vector2.Zero);
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if (Screen.Selected == GameMain.GameScreen)
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{
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GUI.InfoAreaBackground.Draw(spriteBatch, Vector2.Zero, scale: GUI.Scale);
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}
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if (GameMain.GameSession?.CrewManager != null)
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{
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