(5c35a640e) Update tutorial-rework with dev
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@@ -78,6 +78,7 @@ namespace Barotrauma.Networking
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bool senderSpectating = sender.Character == null || sender.Character.IsDead;
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//spectators cannot speak with in-game players or vice versa
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//TODO: allow spectators to hear the voice chat if close enough to the speaker?
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if (recipientSpectating != senderSpectating) { return false; }
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//both spectating, no need to do radio/distance checks
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