(5c35a640e) Update tutorial-rework with dev
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@@ -214,8 +214,8 @@ namespace Barotrauma
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msg.ReadRangedSingle(-MaxVel, MaxVel, 12));
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bool fixedRotation = msg.ReadBoolean();
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float rotation = AnimController.Collider.Rotation;
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float angularVelocity = AnimController.Collider.AngularVelocity;
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float? rotation = null;
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float? angularVelocity = null;
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if (!fixedRotation)
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{
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rotation = msg.ReadFloat();
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