Fixed previous items not being cleared from multiplayer campaign UI after a round ends. Closes #505
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@@ -149,6 +149,8 @@ namespace Barotrauma
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null, null,
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null, null,
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Alignment.TopRight, "", frame);
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Alignment.TopRight, "", frame);
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}
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}
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RefreshItemTab();
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}
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}
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public void Update(float deltaTime)
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public void Update(float deltaTime)
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@@ -293,6 +295,7 @@ namespace Barotrauma
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{
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{
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CreateItemFrame(ip, selectedItemList, selectedItemList.Rect.Width);
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CreateItemFrame(ip, selectedItemList, selectedItemList.Rect.Width);
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}
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}
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selectedItemList.UpdateScrollBarSize();
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}
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}
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public void SelectTab(Tab tab)
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public void SelectTab(Tab tab)
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@@ -57,6 +57,7 @@ namespace Barotrauma
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public void CreateItems()
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public void CreateItems()
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{
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{
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CreateItems(purchasedItems);
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CreateItems(purchasedItems);
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OnItemsChanged?.Invoke();
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}
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}
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public static void CreateItems(List<ItemPrefab> itemsToSpawn)
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public static void CreateItems(List<ItemPrefab> itemsToSpawn)
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