Build 0.18.2.0

This commit is contained in:
Markus Isberg
2022-05-19 23:43:21 +09:00
parent d4f6f4cf88
commit 077917fa5d
115 changed files with 1080 additions and 1763 deletions
@@ -396,29 +396,20 @@ namespace Barotrauma
return 1;
}
private void Dispose(bool disposing)
public override void Dispose()
{
if (!disposed)
{
if (disposing)
{
Prefabs.Remove(this);
Prefabs.Remove(this);
#if CLIENT
Sprite?.Remove();
Sprite = null;
DecorativeSprites.ForEach(sprite => sprite.Remove());
targetProperties.Clear();
Sprite?.Remove();
Sprite = null;
DecorativeSprites.ForEach(sprite => sprite.Remove());
targetProperties.Clear();
#endif
}
}
disposed = true;
}
public override void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}